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Discussion of Scotley's upcoming 4e Swashbuckler Game
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<blockquote data-quote="Shayuri" data-source="post: 5452090" data-attributes="member: 4936"><p>Work in progress sheet, putting it online so I can tinker with it. Suggestions and comments are also welcome.</p><p></p><p>[sblock=Thiefy]Name: ?</p><p>Class: Thief 4</p><p>Exp: 0</p><p>Alignment: Unaligned</p><p>Race: Human</p><p>Deity: Sehanine</p><p>Size: Medium</p><p>Age: 18</p><p>Gender: Female</p><p>Height: 5' 5"</p><p>Weight: 122 lbs</p><p>Eyes: Green</p><p>Hair: Short, windblown, orange</p><p></p><p>Abilities </p><p>Str: 10 [0], Dex: 19 [+4], Wis: 12 [+1]</p><p>Con: 14 [+2], Int: 10 [+0], Cha: 16 [+3]</p><p></p><p>Hit Points: 41/41 Bloodied: 20</p><p>Healing Surges: 8 out of 8/day Healing Surge hp gained :10 HP per level: 5</p><p>Action Points: 1</p><p>Speed: 6 squares</p><p></p><p>Armour Class: 21 (10 + 2 lvl + 4 dex + 3 armor + 2 shield)</p><p>Fortitude Defence: 17</p><p>Reflex Defence: 23</p><p>Will Defence: 18</p><p>Initiative: +6</p><p></p><p>Temp Bonuses:</p><p></p><p>Skills:</p><p>Acrobatics +11</p><p>Athletics +8</p><p>Bluff +10</p><p>Insight +8</p><p>Perception +8</p><p>Stealth +12</p><p>Streetwise +10</p><p>Thievery +11</p><p></p><p>Feats: </p><p>1 Weapon Proficiency: Rapier</p><p>1 Two Weapon Fighting</p><p>2 Two Weapon Defense</p><p>4 Improved Defenses</p><p></p><p>Race Traits:</p><p>Languages: Common, Elven</p><p>Bonus Feat</p><p>Bonus Skill</p><p>Human Defense Bonus</p><p>Heroic Effort</p><p></p><p>Class Abilities:</p><p>Sneak Attack 2d6</p><p>Backstab (2/enc)</p><p>Weapon Finesse (Use Dex for atk/dmg with lgt blades, +2 dmg)</p><p>First Strike (CA in 1st rnd vs enemies who have not acted yet)</p><p>Rogue's Trick</p><p>- Acrobat's Trick (move spd -2, gain climb speed, +2 dmg on next basic attack)</p><p>- Escape Artist's Trick (shift 2, shift 2 again at end of turn as free)</p><p>- Feinting Trick (Move spd, gain Cha mod bonus damage on next basic attack on non-CA target)</p><p>Thief Weapon Talent (+1 atk w/rogue weapons & lgt blades)</p><p>Skill Mastery (Gain trained skill, in skill challenge gain 2x successes on a natural 20)</p><p></p><p>At-Will</p><p>Melee Basic Attack (Rapier+dagger) +11 vs AC, 1d8+8</p><p>Fleeting Ghost (utility)</p><p></p><p>Encounter</p><p>Backstab (+3 to hit, +1d6 damage vs target granting CA)</p><p>Heroic Effort (Add 4 to a failed attack or saving throw)</p><p></p><p>Gear</p><p>Money: </p><p></p><p>"Glossolalia" Fey Strike Rapier +1 (lvl5)</p><p>Rhythm Blade Dagger +1 (lvl3)</p><p>Sylvan Leather Armor +1 (680gp)</p><p>Periapt of Proof Against Poison +1 (lvl4)</p><p></p><p>Thieves Tools, 20gp[/sblock]</p></blockquote><p></p>
[QUOTE="Shayuri, post: 5452090, member: 4936"] Work in progress sheet, putting it online so I can tinker with it. Suggestions and comments are also welcome. [sblock=Thiefy]Name: ? Class: Thief 4 Exp: 0 Alignment: Unaligned Race: Human Deity: Sehanine Size: Medium Age: 18 Gender: Female Height: 5' 5" Weight: 122 lbs Eyes: Green Hair: Short, windblown, orange Abilities Str: 10 [0], Dex: 19 [+4], Wis: 12 [+1] Con: 14 [+2], Int: 10 [+0], Cha: 16 [+3] Hit Points: 41/41 Bloodied: 20 Healing Surges: 8 out of 8/day Healing Surge hp gained :10 HP per level: 5 Action Points: 1 Speed: 6 squares Armour Class: 21 (10 + 2 lvl + 4 dex + 3 armor + 2 shield) Fortitude Defence: 17 Reflex Defence: 23 Will Defence: 18 Initiative: +6 Temp Bonuses: Skills: Acrobatics +11 Athletics +8 Bluff +10 Insight +8 Perception +8 Stealth +12 Streetwise +10 Thievery +11 Feats: 1 Weapon Proficiency: Rapier 1 Two Weapon Fighting 2 Two Weapon Defense 4 Improved Defenses Race Traits: Languages: Common, Elven Bonus Feat Bonus Skill Human Defense Bonus Heroic Effort Class Abilities: Sneak Attack 2d6 Backstab (2/enc) Weapon Finesse (Use Dex for atk/dmg with lgt blades, +2 dmg) First Strike (CA in 1st rnd vs enemies who have not acted yet) Rogue's Trick - Acrobat's Trick (move spd -2, gain climb speed, +2 dmg on next basic attack) - Escape Artist's Trick (shift 2, shift 2 again at end of turn as free) - Feinting Trick (Move spd, gain Cha mod bonus damage on next basic attack on non-CA target) Thief Weapon Talent (+1 atk w/rogue weapons & lgt blades) Skill Mastery (Gain trained skill, in skill challenge gain 2x successes on a natural 20) At-Will Melee Basic Attack (Rapier+dagger) +11 vs AC, 1d8+8 Fleeting Ghost (utility) Encounter Backstab (+3 to hit, +1d6 damage vs target granting CA) Heroic Effort (Add 4 to a failed attack or saving throw) Gear Money: "Glossolalia" Fey Strike Rapier +1 (lvl5) Rhythm Blade Dagger +1 (lvl3) Sylvan Leather Armor +1 (680gp) Periapt of Proof Against Poison +1 (lvl4) Thieves Tools, 20gp[/sblock] [/QUOTE]
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