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Discussion of Scotley's upcoming 4e Swashbuckler Game
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<blockquote data-quote="Insight" data-source="post: 5466025" data-attributes="member: 11437"><p>That would make Dragonborn really, really common. I envisioned Humans as our "Romans".</p><p></p><p>BTW, my take on the Romans was based on their technological superiority making it easier for them to conquer people. You're right, elves and dwarves are equal with humans in that regard, which is totally different from the situation that allowed the Romans to conquer nearly all of the known world. It is exactly that superiority that doesn't exist in our alt-Europe that causes the problem. Unless we either say that our "Romans" didn't conquer everything OR they have something else that gives them an edge.</p><p></p><p>The thing is, using Europe as a basis for the game world is fine until you start messing with things. Europe is the way it is (and was the way it was) because of what came before. When you start messing with that history, you change not only what happened but why it happened. Europe would be totally different without the Romans conquering nearly everything. For example, Latin might not have become the de facto "Common" language (at least of the educated). Rome falling apart might not have caused the Dark Ages. Rome might not have spread Christianity throughout the continent. The Middle Ages would have been totally different. And the Renaissance. And this doesn't even bring the Mongols into the discussion, or the Black Death, the Crusades, the rise of guilds and a middle class, and so forth. These things build upon each other.</p><p></p><p>The beauty of using races as cultures, as we have proposed doing, is that it allows for different races to exist without really messing up the historical aspects of using an alt-Europe. If you can correlate humans to romans (or even greco-romans), dwarves to vikings, elves to gauls, drow to moors, and so forth, you really don't need to change a whole lot else.</p><p></p><p>Or we can just not worry about it and handwave everything =)</p></blockquote><p></p>
[QUOTE="Insight, post: 5466025, member: 11437"] That would make Dragonborn really, really common. I envisioned Humans as our "Romans". BTW, my take on the Romans was based on their technological superiority making it easier for them to conquer people. You're right, elves and dwarves are equal with humans in that regard, which is totally different from the situation that allowed the Romans to conquer nearly all of the known world. It is exactly that superiority that doesn't exist in our alt-Europe that causes the problem. Unless we either say that our "Romans" didn't conquer everything OR they have something else that gives them an edge. The thing is, using Europe as a basis for the game world is fine until you start messing with things. Europe is the way it is (and was the way it was) because of what came before. When you start messing with that history, you change not only what happened but why it happened. Europe would be totally different without the Romans conquering nearly everything. For example, Latin might not have become the de facto "Common" language (at least of the educated). Rome falling apart might not have caused the Dark Ages. Rome might not have spread Christianity throughout the continent. The Middle Ages would have been totally different. And the Renaissance. And this doesn't even bring the Mongols into the discussion, or the Black Death, the Crusades, the rise of guilds and a middle class, and so forth. These things build upon each other. The beauty of using races as cultures, as we have proposed doing, is that it allows for different races to exist without really messing up the historical aspects of using an alt-Europe. If you can correlate humans to romans (or even greco-romans), dwarves to vikings, elves to gauls, drow to moors, and so forth, you really don't need to change a whole lot else. Or we can just not worry about it and handwave everything =) [/QUOTE]
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