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Discussion of Scotley's upcoming 4e Swashbuckler Game
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<blockquote data-quote="Rhun" data-source="post: 5486176" data-attributes="member: 29098"><p>Alright guys, here is the summary of my character with changes made and equipment purchased. Care you give him a once over, and give me any suggestions on how to improve him?</p><p></p><p></p><p>LUCIEN DEVEREUX, level 4</p><p>Human, Fighter</p><p>Build: Tempest Fighter</p><p>Fighter Talents: Tempest Technique</p><p>Background: Bleakmire</p><p></p><p>FINAL ABILITY SCORES</p><p>Str 19, Con 14, Dex 16, Int 12, Wis 10, Cha 12.</p><p></p><p>STARTING ABILITY SCORES</p><p>Str 16, Con 14, Dex 15, Int 12, Wis 10, Cha 12.</p><p></p><p></p><p>AC: 15 Fort: 19 Reflex: 16 Will: 14</p><p>HP: 47 Surges: 11 Surge Value: 11</p><p></p><p>TRAINED SKILLS</p><p>Intimidate +8, Streetwise +8, Athletics +11, Endurance +9</p><p></p><p>UNTRAINED SKILLS</p><p>Acrobatics +5, Arcana +3, Bluff +3, Diplomacy +3, Dungeoneering +2, Heal +2, History +3, Insight +2, Nature +2, Perception +2, Religion +3, Stealth +5, Thievery +5</p><p></p><p>FEATS</p><p>Human: Two-Weapon Fighting</p><p>Level 1: Quick Draw</p><p>Level 2: Weapon Expertise (Light Blade)</p><p>Level 4: Nimble Blade</p><p></p><p>POWERS</p><p>Bonus At-Will Power: Dual Strike</p><p>Fighter at-will 1: Reaping Strike</p><p>Fighter at-will 1: Footwork Lure</p><p>Fighter encounter 1: Spinning Sweep</p><p>Fighter daily 1: Ruinous Assault</p><p>Fighter utility 2: No Opening</p><p>Fighter encounter 3: Rain of Blows</p><p></p><p>ITEMS</p><p>Rhythm Blade Parrying dagger +1, Mithral Chainmail +1, Lifedrinker Rapier +1, Adventurer's Kit, Climber's Kit, Camouflaged Clothing, Footpads, Everburning Torch, Pistol (Magic Hand Crossbow +1), Bullets (Crossbow Bolts (20))</p></blockquote><p></p>
[QUOTE="Rhun, post: 5486176, member: 29098"] Alright guys, here is the summary of my character with changes made and equipment purchased. Care you give him a once over, and give me any suggestions on how to improve him? LUCIEN DEVEREUX, level 4 Human, Fighter Build: Tempest Fighter Fighter Talents: Tempest Technique Background: Bleakmire FINAL ABILITY SCORES Str 19, Con 14, Dex 16, Int 12, Wis 10, Cha 12. STARTING ABILITY SCORES Str 16, Con 14, Dex 15, Int 12, Wis 10, Cha 12. AC: 15 Fort: 19 Reflex: 16 Will: 14 HP: 47 Surges: 11 Surge Value: 11 TRAINED SKILLS Intimidate +8, Streetwise +8, Athletics +11, Endurance +9 UNTRAINED SKILLS Acrobatics +5, Arcana +3, Bluff +3, Diplomacy +3, Dungeoneering +2, Heal +2, History +3, Insight +2, Nature +2, Perception +2, Religion +3, Stealth +5, Thievery +5 FEATS Human: Two-Weapon Fighting Level 1: Quick Draw Level 2: Weapon Expertise (Light Blade) Level 4: Nimble Blade POWERS Bonus At-Will Power: Dual Strike Fighter at-will 1: Reaping Strike Fighter at-will 1: Footwork Lure Fighter encounter 1: Spinning Sweep Fighter daily 1: Ruinous Assault Fighter utility 2: No Opening Fighter encounter 3: Rain of Blows ITEMS Rhythm Blade Parrying dagger +1, Mithral Chainmail +1, Lifedrinker Rapier +1, Adventurer's Kit, Climber's Kit, Camouflaged Clothing, Footpads, Everburning Torch, Pistol (Magic Hand Crossbow +1), Bullets (Crossbow Bolts (20)) [/QUOTE]
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