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Discussion on +x magic items
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<blockquote data-quote="Cadfan" data-source="post: 3922626" data-attributes="member: 40961"><p>My opinion differs depending on the +X item in question.</p><p></p><p>Likes: +X sword, +X skill.</p><p></p><p>Dislikes: +X stat, +X saving throw.</p><p></p><p>Neutral: +X shield, +X armor.</p><p></p><p>My heavy suspicion is that 4e is going to match my opinions on this subject. +X weapons will be in, for everyone. +X skill items will be in, instead of items which bypass skills. +X armor and shields will be in, because they have a sort of symmetry with +X weapons- though something may be done to fix the fact that +X armor +X shield is twice +X weapon in terms of bonus on a set of stats which directly faces off against each other. +X stat and +X save will be out, or, +X save will be divided up by save type.</p><p></p><p>That's speculation, but I think its good speculation.</p><p></p><p>Editted to add:</p><p></p><p></p><p></p><p>I do agree with this, sort of. I like the idea of +X representing the sheer quality of a finely worked magical blade, but a finely worked magical blade that doesn't do anything exciting is boring. Still, if we're going to have +X weapons, bad guys need to have them too, and permitting +X weapons without special abilities lets us fill out the generic bad guys without creating a menagerie of miscellaneous gear. I'd permit regular +X, but with the caveat that a proper DM should be aim to get weapons with unique features into the hands of player characters.</p></blockquote><p></p>
[QUOTE="Cadfan, post: 3922626, member: 40961"] My opinion differs depending on the +X item in question. Likes: +X sword, +X skill. Dislikes: +X stat, +X saving throw. Neutral: +X shield, +X armor. My heavy suspicion is that 4e is going to match my opinions on this subject. +X weapons will be in, for everyone. +X skill items will be in, instead of items which bypass skills. +X armor and shields will be in, because they have a sort of symmetry with +X weapons- though something may be done to fix the fact that +X armor +X shield is twice +X weapon in terms of bonus on a set of stats which directly faces off against each other. +X stat and +X save will be out, or, +X save will be divided up by save type. That's speculation, but I think its good speculation. Editted to add: I do agree with this, sort of. I like the idea of +X representing the sheer quality of a finely worked magical blade, but a finely worked magical blade that doesn't do anything exciting is boring. Still, if we're going to have +X weapons, bad guys need to have them too, and permitting +X weapons without special abilities lets us fill out the generic bad guys without creating a menagerie of miscellaneous gear. I'd permit regular +X, but with the caveat that a proper DM should be aim to get weapons with unique features into the hands of player characters. [/QUOTE]
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