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Discussion: Storm Pillar and Hindering Terrain
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<blockquote data-quote="CaBaNa" data-source="post: 4999746" data-attributes="member: 82643"><p>Putting forward two proposals to start getting this resolved...</p><p></p><p>Proposal A: Storm Pillar triggers off forced movement, however as per PHB pg 286, for each square the enemy would enter they would get a chance to "Catch" themselves. (Info on Catching Yourself on PHB pg 284, it's basically a saving throw) </p><p></p><p></p><p>Proposal B: Storm Pillar triggers off forced movement, a creature may be damaged in this way once per turn. (On the monsters turn it moves willingly through the Storm Pillar area, and takes damage. On the PC's turn, it is slid in and out of the Storm Pillar area three times, it takes damage only once.)</p><p></p><p>-----------------------</p><p></p><p></p><p>Also, please take a look at Elec-Squall's Storm Pillar in particular. I added implement bonus to damage, as well as elemental empowerment. This is another thing that may be contentious.</p><p></p><p>(I really wasn't trying to start a ruckus when I made the Lyrander Storm Wizard. If this gets too difficult to make a decision on, like the minotaur thing, I'd rather change characters than fuss.)</p></blockquote><p></p>
[QUOTE="CaBaNa, post: 4999746, member: 82643"] Putting forward two proposals to start getting this resolved... Proposal A: Storm Pillar triggers off forced movement, however as per PHB pg 286, for each square the enemy would enter they would get a chance to "Catch" themselves. (Info on Catching Yourself on PHB pg 284, it's basically a saving throw) Proposal B: Storm Pillar triggers off forced movement, a creature may be damaged in this way once per turn. (On the monsters turn it moves willingly through the Storm Pillar area, and takes damage. On the PC's turn, it is slid in and out of the Storm Pillar area three times, it takes damage only once.) ----------------------- Also, please take a look at Elec-Squall's Storm Pillar in particular. I added implement bonus to damage, as well as elemental empowerment. This is another thing that may be contentious. (I really wasn't trying to start a ruckus when I made the Lyrander Storm Wizard. If this gets too difficult to make a decision on, like the minotaur thing, I'd rather change characters than fuss.) [/QUOTE]
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