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Discussion: What to do about themes, if anything.
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<blockquote data-quote="twilsemail" data-source="post: 5556352" data-attributes="member: 79628"><p>Compared to the Dark Sun themes: It starts with a Daily and an Encounter as opposed to just an encounter* and it has no follow up powers. It also has no theme specific Paragon Paths.</p><p> </p><p>Compared to the CC themes: It starts with that extra daily. It does not have a level 5 or 10 theme feature. </p><p> </p><p>*two DS themes have a kicker (A PP or a Skill)</p><p> </p><p>-Dark Sun themes are presented with a free encounter power, almost all of which are attack powers. These powers are keyed off of the PCs "Primary ability modifier." They tend to range somewhere between the potency of an at-will and a class Encounter power.</p><p> </p><p>After that, they present one power for each level between 2 and 10 (excepting 4 and 8) which may replace a PCs usual choices for that level.</p><p> </p><p>The DSCS presents 3 or 4 feats for each theme supporting their schtick or free encounter power.</p><p> </p><p>-The new themes grant a PC an encounter power or something similar (Alchemist grants 1 free alchemical item/short rest). They also offer a new feature at levels 5 and 10. These features vary about as greatly as the level 11 and 16 features of Paragon Paths.</p><p> </p><p>Some of the CC themes also have utility powers presented for levels 2, 6 and 10.</p><p> </p><p>There are no feats presented in the first CC Themes article.</p></blockquote><p></p>
[QUOTE="twilsemail, post: 5556352, member: 79628"] Compared to the Dark Sun themes: It starts with a Daily and an Encounter as opposed to just an encounter* and it has no follow up powers. It also has no theme specific Paragon Paths. Compared to the CC themes: It starts with that extra daily. It does not have a level 5 or 10 theme feature. *two DS themes have a kicker (A PP or a Skill) -Dark Sun themes are presented with a free encounter power, almost all of which are attack powers. These powers are keyed off of the PCs "Primary ability modifier." They tend to range somewhere between the potency of an at-will and a class Encounter power. After that, they present one power for each level between 2 and 10 (excepting 4 and 8) which may replace a PCs usual choices for that level. The DSCS presents 3 or 4 feats for each theme supporting their schtick or free encounter power. -The new themes grant a PC an encounter power or something similar (Alchemist grants 1 free alchemical item/short rest). They also offer a new feature at levels 5 and 10. These features vary about as greatly as the level 11 and 16 features of Paragon Paths. Some of the CC themes also have utility powers presented for levels 2, 6 and 10. There are no feats presented in the first CC Themes article. [/QUOTE]
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Discussion: What to do about themes, if anything.
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