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Discworld - Best system?
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<blockquote data-quote="NewLifeForm" data-source="post: 2412462" data-attributes="member: 7811"><p>The "shortsightedness" of some of the characters comes more from their personalities than from their lack of ability IMO. One is how the character is played/written and the other concerns their stats and game mechanics.</p><p></p><p>I had a smart-ass, shirt-chasing half-elf in one of my campaigns who always got the party into trouble. He wasn't dumb (Int:16), nor was he incompetent. He also got them out of a number of messes. He was just, well, quite the character (pun intended).</p><p></p><p>True20 is sounding better and better. Is there somewhere I can get a more indepth idea of what the rules contain? For example, are there classes and levels or is it more akin to Mutants & Masterminds?</p><p></p><p>NewLifeForm</p></blockquote><p></p>
[QUOTE="NewLifeForm, post: 2412462, member: 7811"] The "shortsightedness" of some of the characters comes more from their personalities than from their lack of ability IMO. One is how the character is played/written and the other concerns their stats and game mechanics. I had a smart-ass, shirt-chasing half-elf in one of my campaigns who always got the party into trouble. He wasn't dumb (Int:16), nor was he incompetent. He also got them out of a number of messes. He was just, well, quite the character (pun intended). True20 is sounding better and better. Is there somewhere I can get a more indepth idea of what the rules contain? For example, are there classes and levels or is it more akin to Mutants & Masterminds? NewLifeForm [/QUOTE]
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