Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Discworld - Best system?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Macbeth" data-source="post: 2412501" data-attributes="member: 11259"><p>There are 3 classes: Warrior, Adept, and Expert. Warrior does combat (Full BAB, Combat-related feats), Adept has magic (access to magic is done through feats that only Adpets can take), and Expert has skills (more skills known, rogue and bard type feats).</p><p></p><p>Damage is a lot like Mutants and Mastermins (you make a save against it) but your only bonus to the save is you CON, you armor, and maybe a bonus from a feat or supernatural ability. So high level characters won't have saves that much higher then low level.</p><p></p><p>All magic is gained through feats. Once you have a spell, it has a rank equal to your Adept level + 3 (like a skill). This rank is used like a skill bonus in some cases and as a DC in others (or just as an indication of what can be done for a few). Each adept chooses a key ability for all their spells. (For Discworld, I'd say wizards have to use INT or CHA, and Witches must use WIS or CHA, but this would be a house rule.)</p><p></p><p>Any other questions? I'm finding I understand the system better the more I explain it (It's easy to understand no matter what, but now I feel like I know what I can expect my players to ask).</p></blockquote><p></p>
[QUOTE="Macbeth, post: 2412501, member: 11259"] There are 3 classes: Warrior, Adept, and Expert. Warrior does combat (Full BAB, Combat-related feats), Adept has magic (access to magic is done through feats that only Adpets can take), and Expert has skills (more skills known, rogue and bard type feats). Damage is a lot like Mutants and Mastermins (you make a save against it) but your only bonus to the save is you CON, you armor, and maybe a bonus from a feat or supernatural ability. So high level characters won't have saves that much higher then low level. All magic is gained through feats. Once you have a spell, it has a rank equal to your Adept level + 3 (like a skill). This rank is used like a skill bonus in some cases and as a DC in others (or just as an indication of what can be done for a few). Each adept chooses a key ability for all their spells. (For Discworld, I'd say wizards have to use INT or CHA, and Witches must use WIS or CHA, but this would be a house rule.) Any other questions? I'm finding I understand the system better the more I explain it (It's easy to understand no matter what, but now I feel like I know what I can expect my players to ask). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Discworld - Best system?
Top