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<blockquote data-quote="ValhallaGH" data-source="post: 5618721" data-attributes="member: 41187"><p>GURPS supplements tend to be full of great information and detail. This makes them a valuable research source, especially for running an RPG.</p><p></p><p>GURPS as an RPG is ... so-so. It aims for "realism" and "universality". (For a number of reasons [that are not germane] I consider both of those to be absolute failures of RPG design, and often point to <em>playing</em> GURPS as an example.) It comes as close as any RPG can to those goals; however, Discworld is not a realistic setting. Further, it is a setting with many quirky and unique elements.</p><p>Both of those features make it a poor conceptual match.</p><p></p><p>My advice is to choose a different RPG system, one that you know and enjoy, and use the GURPS: Discworld book to help you create the necessary setting rules to play Discworld in your chosen game system. I have found, over the years, that this is the most generally successful way to run any setting I am interested in.</p></blockquote><p></p>
[QUOTE="ValhallaGH, post: 5618721, member: 41187"] GURPS supplements tend to be full of great information and detail. This makes them a valuable research source, especially for running an RPG. GURPS as an RPG is ... so-so. It aims for "realism" and "universality". (For a number of reasons [that are not germane] I consider both of those to be absolute failures of RPG design, and often point to [i]playing[/i] GURPS as an example.) It comes as close as any RPG can to those goals; however, Discworld is not a realistic setting. Further, it is a setting with many quirky and unique elements. Both of those features make it a poor conceptual match. My advice is to choose a different RPG system, one that you know and enjoy, and use the GURPS: Discworld book to help you create the necessary setting rules to play Discworld in your chosen game system. I have found, over the years, that this is the most generally successful way to run any setting I am interested in. [/QUOTE]
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