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Discworld's Headed For A Million Dollars!
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<blockquote data-quote="Gorgon Zee" data-source="post: 9483576" data-attributes="member: 75787"><p>Penguin publishing has a really <a href="https://www.penguin.co.uk/articles/childrens-article/why-we-love-terry-pratchett-50th-anniversary" target="_blank"><strong>nice article</strong></a> about why Terry's writing is so appealing. It absolutely is funny, but it's not just comedy. His setting is far more satirical than standard fantasy and, if you read the article, people see more depth in it than simple comedy would define.</p><p></p><p>You could just run it as pure comedy, and have a lot of fun, sure. But for me it wouldn't feel like Discworld. The same way Lord of the Rings can be run as a standard fantasy, but having wizards throwing fireballs and casting haste wouldn't feel like a Tolkien world. </p><p></p><p>And just to be really clear, I don't want this to be seen as a "better" way to play. If you are having fun running a pure comedy game using the trappings of Discworld, fantastic. It is just that my personal preference would be just to do that style of game in a generic world (I have done so in the very well-conceived world URESIA) and only run in Discworld if I felt I could at least mimic poorly what Terry did to make it special.</p></blockquote><p></p>
[QUOTE="Gorgon Zee, post: 9483576, member: 75787"] Penguin publishing has a really [URL='https://www.penguin.co.uk/articles/childrens-article/why-we-love-terry-pratchett-50th-anniversary'][B]nice article[/B][/URL] about why Terry's writing is so appealing. It absolutely is funny, but it's not just comedy. His setting is far more satirical than standard fantasy and, if you read the article, people see more depth in it than simple comedy would define. You could just run it as pure comedy, and have a lot of fun, sure. But for me it wouldn't feel like Discworld. The same way Lord of the Rings can be run as a standard fantasy, but having wizards throwing fireballs and casting haste wouldn't feel like a Tolkien world. And just to be really clear, I don't want this to be seen as a "better" way to play. If you are having fun running a pure comedy game using the trappings of Discworld, fantastic. It is just that my personal preference would be just to do that style of game in a generic world (I have done so in the very well-conceived world URESIA) and only run in Discworld if I felt I could at least mimic poorly what Terry did to make it special. [/QUOTE]
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