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Disdaining the Big Six
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 5084598" data-attributes="member: 710"><p>If you need a guideline on the bonuses the PCs might "need" each level, I recommend Trailblazer. Wulf Ratbane and Glassjaw (two EN World posters) have made a good job of dissecting the 3E math and figuring out what kind of attacks, damage and defensive bonus characters are expected to have (assuming a reasonable selection of magic items based on wealth by level, and comparing monster statistics by CR) in there.</p><p></p><p>Spells can do a fairly good job at replicating these values, I suppose. </p><p>The "Animal" Buff spells (Cat's Grace, Bull's Strength and what-you-have) need an extension on their duration, probably to 3.0 values. (1 hour per level). </p><p>Greater Magic Weapon and Magic Vestment might just need to be more readily available for all spellcaster classes. </p><p></p><p></p><p>If we are not looking at house rules - well, the above spells still qualify, you might just need to work harder to acquire them. Pearls of Power and Metamagic Rods can help you keep them up (but then you're once again spending a lot of gp on magic items, just a different selection of them).</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 5084598, member: 710"] If you need a guideline on the bonuses the PCs might "need" each level, I recommend Trailblazer. Wulf Ratbane and Glassjaw (two EN World posters) have made a good job of dissecting the 3E math and figuring out what kind of attacks, damage and defensive bonus characters are expected to have (assuming a reasonable selection of magic items based on wealth by level, and comparing monster statistics by CR) in there. Spells can do a fairly good job at replicating these values, I suppose. The "Animal" Buff spells (Cat's Grace, Bull's Strength and what-you-have) need an extension on their duration, probably to 3.0 values. (1 hour per level). Greater Magic Weapon and Magic Vestment might just need to be more readily available for all spellcaster classes. If we are not looking at house rules - well, the above spells still qualify, you might just need to work harder to acquire them. Pearls of Power and Metamagic Rods can help you keep them up (but then you're once again spending a lot of gp on magic items, just a different selection of them). [/QUOTE]
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