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<blockquote data-quote="airwalkrr" data-source="post: 5146696" data-attributes="member: 12460"><p>CMB/CMD, something I thought was a really great idea when they first introduced it. I was never one who complained grapple was clunky, but then I thought unifying the combat maneuvers under a single mechanic was a good idea. That was until my group dropped pf and we went back to 3.5. Trip, bull rush, grapple, overrun, all of them are actually pretty simple when you just read them. I actually did that with my group one night. I said "We are going to sit down for 15 minutes and I am going to read and explain this nebulous little section of the PH." We did, and we really haven't had any problems since. Seems the problem was, no one had ever bothered consulting these sections until they needed them, and when they did need them, they just wanted to get it over with so they didn't pay close attention.</p><p></p><p>Skills. Well, I was just unhappy with the way it turned out. I didn't like the way you could just put a point in everything and get a big bonus. I still don't think the 3.5 skill system is perfect, but I'm not sure what needs to be done to fix it. Whatever it is, pf didn't do it for me.</p><p></p><p>Those are just some examples. Since you brought them up it just reminded me how unsatisfied I was with the final product.</p><p></p><p>Chances are I will still pay attention to pf. I'm just not sure I'll ever buy it.</p></blockquote><p></p>
[QUOTE="airwalkrr, post: 5146696, member: 12460"] CMB/CMD, something I thought was a really great idea when they first introduced it. I was never one who complained grapple was clunky, but then I thought unifying the combat maneuvers under a single mechanic was a good idea. That was until my group dropped pf and we went back to 3.5. Trip, bull rush, grapple, overrun, all of them are actually pretty simple when you just read them. I actually did that with my group one night. I said "We are going to sit down for 15 minutes and I am going to read and explain this nebulous little section of the PH." We did, and we really haven't had any problems since. Seems the problem was, no one had ever bothered consulting these sections until they needed them, and when they did need them, they just wanted to get it over with so they didn't pay close attention. Skills. Well, I was just unhappy with the way it turned out. I didn't like the way you could just put a point in everything and get a big bonus. I still don't think the 3.5 skill system is perfect, but I'm not sure what needs to be done to fix it. Whatever it is, pf didn't do it for me. Those are just some examples. Since you brought them up it just reminded me how unsatisfied I was with the final product. Chances are I will still pay attention to pf. I'm just not sure I'll ever buy it. [/QUOTE]
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