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Disintegrate Vs. Druid
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<blockquote data-quote="AaronOfBarbaria" data-source="post: 6730403" data-attributes="member: 6701872"><p>You are limiting your interpretation of how things work by insisting on narration of every step of rules resolution, when the narration need only match the end result.</p><p></p><p>The whole "removes it's own trigger" thing is not actually true and accurate to how the rules work because it creates a paradox that can be avoided by understanding that something can be triggered by a hit, and then cause the result and narration of the attack to be a miss, without actually saying "you never hit in the first place".</p><p></p><p>The target isn't impaled through the heart and killed by a spear and <em>then</em> casting shield: they are hit by an attack roll, and cast <em>shield</em>, changing the result of the attack from possibly including impalement and death to definitely not including that possibility, as the result is being treated as a miss despite that it most certainly <em>had to hit for shield to be validly cast.</em></p><p></p><p>As I told you weeks ago on another forum; you are inventing a problem where one doesn't inherently exist.</p></blockquote><p></p>
[QUOTE="AaronOfBarbaria, post: 6730403, member: 6701872"] You are limiting your interpretation of how things work by insisting on narration of every step of rules resolution, when the narration need only match the end result. The whole "removes it's own trigger" thing is not actually true and accurate to how the rules work because it creates a paradox that can be avoided by understanding that something can be triggered by a hit, and then cause the result and narration of the attack to be a miss, without actually saying "you never hit in the first place". The target isn't impaled through the heart and killed by a spear and [I]then[/I] casting shield: they are hit by an attack roll, and cast [I]shield[/I], changing the result of the attack from possibly including impalement and death to definitely not including that possibility, as the result is being treated as a miss despite that it most certainly [I]had to hit for shield to be validly cast.[/I] As I told you weeks ago on another forum; you are inventing a problem where one doesn't inherently exist. [/QUOTE]
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