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Disintegrate Vs. Druid
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<blockquote data-quote="Noctem" data-source="post: 6732718" data-attributes="member: 6801315"><p>Jeremy Crawford has directly stated that disintegration is outright death. So that point can't be debated.</p><p></p><p>Jeremy Crawford has directly stated that the intent is that against features like the Barbarian or Half-Orc features that allow a creature to resist going unconscious vs anything outside of outright death, disintegrate prevailed and those features would not function to stop you from being disintegrated and instead set to 1 HP.</p><p></p><p>Jeremy Crawford has directly stated that in the case of Wildshape the intent is that turning to dust would ONLY happen if: the druid was in wildshape, is reduced to 0 hp, revert back to druid form, take the remaining damage, be dropped to 0 hit points in druid form and finally the druid would fail the saving throw against the effect.</p><p></p><p>It doesn't matter what the wildshape form is. It could have 100 HP or 1. Any spell that specifically states it has an effect triggering by being reduced to 0 HP will not trigger against a druid simply going from wildshape back to druid form. The druid himself must be reduced to 0 hp for these effects to proc. Regardless of being wildshaped the druid's actual hp pool still exists. The wildshape simply has its own hp pool as long as it is in effect. The target of the spell, the druid, is not reduced to 0 hp when damage causes the wildshape hp pool to drop to 0 and the feature specifically details what happens when you get reduced to 0 instead of what would normally happen. Desintegrate targets the druid, not the wildshape hp pool with it's saving throw effect.</p><p></p><p>However, it should be said that things like Power Word Kill, which don't function via damage and instead simply kill a creature should still work for a wildshape druid with the right amount of HP since it looks at the currently used hp pool and not the druid hp pool and the effect is simply outright death.</p></blockquote><p></p>
[QUOTE="Noctem, post: 6732718, member: 6801315"] Jeremy Crawford has directly stated that disintegration is outright death. So that point can't be debated. Jeremy Crawford has directly stated that the intent is that against features like the Barbarian or Half-Orc features that allow a creature to resist going unconscious vs anything outside of outright death, disintegrate prevailed and those features would not function to stop you from being disintegrated and instead set to 1 HP. Jeremy Crawford has directly stated that in the case of Wildshape the intent is that turning to dust would ONLY happen if: the druid was in wildshape, is reduced to 0 hp, revert back to druid form, take the remaining damage, be dropped to 0 hit points in druid form and finally the druid would fail the saving throw against the effect. It doesn't matter what the wildshape form is. It could have 100 HP or 1. Any spell that specifically states it has an effect triggering by being reduced to 0 HP will not trigger against a druid simply going from wildshape back to druid form. The druid himself must be reduced to 0 hp for these effects to proc. Regardless of being wildshaped the druid's actual hp pool still exists. The wildshape simply has its own hp pool as long as it is in effect. The target of the spell, the druid, is not reduced to 0 hp when damage causes the wildshape hp pool to drop to 0 and the feature specifically details what happens when you get reduced to 0 instead of what would normally happen. Desintegrate targets the druid, not the wildshape hp pool with it's saving throw effect. However, it should be said that things like Power Word Kill, which don't function via damage and instead simply kill a creature should still work for a wildshape druid with the right amount of HP since it looks at the currently used hp pool and not the druid hp pool and the effect is simply outright death. [/QUOTE]
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