Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Disintegrate Vs. Druid
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Zaruthustran" data-source="post: 6736882" data-attributes="member: 1457"><p>The disintegrate spell says "If this damage reduces the target to 0 hit points, it is disintegrated."</p><p></p><p>The Wild Shaped druid is hit with disintegrate. Takes damage that reduces his animal form to 0 hit points, <strong>and is disintegrated</strong>.</p><p>A disintegrated creature is dead. "Die" is one of the things that triggers reversion. So, the dust is Druid dust, not animal dust. Hooray! As a result of reversion, at least the Druid's magic items are recoverable.</p><p></p><p>Think of the order of operations like this:</p><p></p><p>Work At Disneyland: while you work at Disneyland, put on a Mickey Mouse costume. You have to take off the Mickey Mouse costume and get back into your regular clothes if your costume gets wet. If your costume gets dirty, your boss fires you. Someone throws a bucket of mud on you. Now you're wet. So you have to change out of your Mickey Mouse costume. But you're also dirty, so you're totally fired immediately.</p><p></p><p>Work at Disneyland = wildshape ability. Wear costume = animal form. Get wet = Reach 0 hit points. Get fired = disintegrate.</p><p></p><p>In other words, in the above example getting wet and getting dirty both happen--they're inextricably linked--and both consequences apply. </p><p></p><p>Same with reaching zero hit points from disintegrate. The spell's damage reduces taget's HP to zero, so the target is disintegrated. That happens. The target was a wildshaped druid, and wildshaped druids revert when they die. So the (dead, pile-of-ash) druid reverts. That happens.</p></blockquote><p></p>
[QUOTE="Zaruthustran, post: 6736882, member: 1457"] The disintegrate spell says "If this damage reduces the target to 0 hit points, it is disintegrated." The Wild Shaped druid is hit with disintegrate. Takes damage that reduces his animal form to 0 hit points, [B]and is disintegrated[/B]. A disintegrated creature is dead. "Die" is one of the things that triggers reversion. So, the dust is Druid dust, not animal dust. Hooray! As a result of reversion, at least the Druid's magic items are recoverable. Think of the order of operations like this: Work At Disneyland: while you work at Disneyland, put on a Mickey Mouse costume. You have to take off the Mickey Mouse costume and get back into your regular clothes if your costume gets wet. If your costume gets dirty, your boss fires you. Someone throws a bucket of mud on you. Now you're wet. So you have to change out of your Mickey Mouse costume. But you're also dirty, so you're totally fired immediately. Work at Disneyland = wildshape ability. Wear costume = animal form. Get wet = Reach 0 hit points. Get fired = disintegrate. In other words, in the above example getting wet and getting dirty both happen--they're inextricably linked--and both consequences apply. Same with reaching zero hit points from disintegrate. The spell's damage reduces taget's HP to zero, so the target is disintegrated. That happens. The target was a wildshaped druid, and wildshaped druids revert when they die. So the (dead, pile-of-ash) druid reverts. That happens. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Disintegrate Vs. Druid
Top