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Disintegrate Vs. Druid
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<blockquote data-quote="psimon85" data-source="post: 6742110" data-attributes="member: 6801159"><p>21 pages on this?! Jeez! </p><p></p><p>Well I'm playing a druid in our current campaign and we briefly touched on this subject on Friday.</p><p></p><p>I know you have all been over RAI and RAW plus the specific beats general ruling. Also that a resolution order has been suggested in 1.target 2.damage 3.resolution</p><p></p><p>But here is how my group and I figured it would go based in our outlook of the 5ed rule set....</p><p></p><p>Upon wild shaping the Druid ASSUMES the hit die and HP of the beast, obviously these HP can be brought to 0 which under normal circumstances would cause the wild shape to drop the Druid back into humanoid form with its previous hit points minus any excess damage carried over...that suggests that the Druid is infact taking damage the whole time. </p><p></p><p>For instance if in bear form the Druid receives a blow from a sword dropping the bear to 0 HP any excess damage is received by the humanoid from from the same blow, not a separate blow, not needing another target or damage roll the very same sword blow.</p><p>That suggests that damage between forms is continuous and not separate.</p><p></p><p>Therefore this would be true for disintegrate. Although the spell specifically states at 0 HP the target is turned to ash which makes sense...and let's face it it's unlikely that the spell will drop you to exactly 0 Hp..there will always likely be an over spill way below 0, but obviously under normal circumstances that is irrelevant and you are ash.</p><p></p><p>However the Druid has a specific ability that allows that damage inflicted by the spell to be carried over from one form to the next. Sadly for the casting mage this means that unless the Druid's entire (dual layered) HP pool is depleted, the Druid will not be ash. Though we did suggest that perhaps the Druid is unable to use that beast form ever again, or perhaps struggles with shape shifting from that point onwards. </p><p></p><p>I suppose you could look at it either way and I get what people are saying as a form is still being dropped to 0 HP.... But the Druid's ability specifically allows for overspill of damage.</p></blockquote><p></p>
[QUOTE="psimon85, post: 6742110, member: 6801159"] 21 pages on this?! Jeez! Well I'm playing a druid in our current campaign and we briefly touched on this subject on Friday. I know you have all been over RAI and RAW plus the specific beats general ruling. Also that a resolution order has been suggested in 1.target 2.damage 3.resolution But here is how my group and I figured it would go based in our outlook of the 5ed rule set.... Upon wild shaping the Druid ASSUMES the hit die and HP of the beast, obviously these HP can be brought to 0 which under normal circumstances would cause the wild shape to drop the Druid back into humanoid form with its previous hit points minus any excess damage carried over...that suggests that the Druid is infact taking damage the whole time. For instance if in bear form the Druid receives a blow from a sword dropping the bear to 0 HP any excess damage is received by the humanoid from from the same blow, not a separate blow, not needing another target or damage roll the very same sword blow. That suggests that damage between forms is continuous and not separate. Therefore this would be true for disintegrate. Although the spell specifically states at 0 HP the target is turned to ash which makes sense...and let's face it it's unlikely that the spell will drop you to exactly 0 Hp..there will always likely be an over spill way below 0, but obviously under normal circumstances that is irrelevant and you are ash. However the Druid has a specific ability that allows that damage inflicted by the spell to be carried over from one form to the next. Sadly for the casting mage this means that unless the Druid's entire (dual layered) HP pool is depleted, the Druid will not be ash. Though we did suggest that perhaps the Druid is unable to use that beast form ever again, or perhaps struggles with shape shifting from that point onwards. I suppose you could look at it either way and I get what people are saying as a form is still being dropped to 0 HP.... But the Druid's ability specifically allows for overspill of damage. [/QUOTE]
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