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Disintegrate Vs. Druid
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<blockquote data-quote="dmnqwk" data-source="post: 6752117" data-attributes="member: 6804204"><p>When applying this rule you'd need to consider the precedent set by the line "As long as the excess damage doesn’t reduce your normal form to 0 hit points, you aren’t knocked unconscious." on Page 67 of the player's handbook. This indicates that while a player normally would go unconscious for hitting 0 HP, instead the Druid does not unless the damage carries over. With this in mind it's safe for anyone to believe that unless stated elsewhere, the same would apply to the effect of Disintegration.</p><p></p><p>This clearly states that A) the Druid does indeed get reduced to 0 hit points, but B) a Druid's shapeshifting rule supercedes any other rule concerning being reduced to 0 hit points. Now, I'm not offering this up as proof one way or the other, I am merely pointing out that there is proof that the spirit of the law was intended to allow Shapeshifting to ignore standard rules concerning a reduction to 0 hit points. </p><p></p><p>If I were DM, I would follow the spirit of the rule suggesting that a Druid (or other shapeshifted creature) reduced to 0 hit points be treated as if they were not reduced to 0 hit points and ignore any an all rules concerning this occurrence (for example, if a character used a spell to shift into a half-orc then I would definitely not let them trigger relentless endurance).</p><p></p><p>Just remember if you are planning on suggesting a polymorphed or shapeshifted person is subject to a weakness towards Disintegrate spell, think why you feel druids are overpowered and require such an AWFUL penalty (considering the average animal form will not survive disintegration you are basically screwing over someone for wanting to change shape). Also consider that it then opens up an avenue for someone to go "I polymorph that super overpowered unbeatable 500 hit point creature into a cat, then cast disintegrate on it. goodbye monster hello 150'000 experience!)</p></blockquote><p></p>
[QUOTE="dmnqwk, post: 6752117, member: 6804204"] When applying this rule you'd need to consider the precedent set by the line "As long as the excess damage doesn’t reduce your normal form to 0 hit points, you aren’t knocked unconscious." on Page 67 of the player's handbook. This indicates that while a player normally would go unconscious for hitting 0 HP, instead the Druid does not unless the damage carries over. With this in mind it's safe for anyone to believe that unless stated elsewhere, the same would apply to the effect of Disintegration. This clearly states that A) the Druid does indeed get reduced to 0 hit points, but B) a Druid's shapeshifting rule supercedes any other rule concerning being reduced to 0 hit points. Now, I'm not offering this up as proof one way or the other, I am merely pointing out that there is proof that the spirit of the law was intended to allow Shapeshifting to ignore standard rules concerning a reduction to 0 hit points. If I were DM, I would follow the spirit of the rule suggesting that a Druid (or other shapeshifted creature) reduced to 0 hit points be treated as if they were not reduced to 0 hit points and ignore any an all rules concerning this occurrence (for example, if a character used a spell to shift into a half-orc then I would definitely not let them trigger relentless endurance). Just remember if you are planning on suggesting a polymorphed or shapeshifted person is subject to a weakness towards Disintegrate spell, think why you feel druids are overpowered and require such an AWFUL penalty (considering the average animal form will not survive disintegration you are basically screwing over someone for wanting to change shape). Also consider that it then opens up an avenue for someone to go "I polymorph that super overpowered unbeatable 500 hit point creature into a cat, then cast disintegrate on it. goodbye monster hello 150'000 experience!) [/QUOTE]
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