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Disintegrate Vs. Druid
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<blockquote data-quote="dmnqwk" data-source="post: 6757831" data-attributes="member: 6804204"><p>I think you're confusing bits here Seebs:</p><p></p><p>I mean, to start with my original interpretation was to go with the spirit of the ruling, but nobody seemed to think that was okay they needed a definition that was clearly shown in the rules. Then I put the rules together using a coherent argument, but people didn't buy that either. Finally I quite categorically stated that the rules say the druid hits 0, turns to dust, reforms because they are never dead merely a pile of dust, and noone likes that either so we're really not in a position wherein people are willing to accept anything given to them.</p><p></p><p>So as I explained above, the druid hits 0 and goes dust, but reforms so from my perspective it's irrelevent and easier to simply come up with my own rules wherein I might say the Druid cannot wild shape until the next day for being disintegrated, or I might simply ignore the dust part entirely. But I do believe the druid hits 0, I do believe the druid reforms afterwards and I strongly believe that great weapon master triggers to be fair, either through the spirit of the ruling (the druid is weakened and provides reduced/diminished resistance allowing great weapon master the opportunity to follow through thanks to the option stating crits provide this free attack) or the rules themselves wherein the druid hits 0.</p><p></p><p>I have offered multiple explanations but, again, you're not willing to see reason because you dont agree with it. The rules don't state the druid dies, the rules dont state piles of dust cannot be alive but you'd argue "a pile of dust cannot survive because it's a pile of dust" when the druid could've just been a shark swimming underwater for all we know. Again, there's no ambiguity only people being allowed to interpret it themselves in a way that is clearly not written by adding in their own wordings of certain events.</p><p></p><p>Rules dont say dust dies, rules say the druid reverts. You choose to kill the druid that's your business but the rules are clear, no ambiguity.</p></blockquote><p></p>
[QUOTE="dmnqwk, post: 6757831, member: 6804204"] I think you're confusing bits here Seebs: I mean, to start with my original interpretation was to go with the spirit of the ruling, but nobody seemed to think that was okay they needed a definition that was clearly shown in the rules. Then I put the rules together using a coherent argument, but people didn't buy that either. Finally I quite categorically stated that the rules say the druid hits 0, turns to dust, reforms because they are never dead merely a pile of dust, and noone likes that either so we're really not in a position wherein people are willing to accept anything given to them. So as I explained above, the druid hits 0 and goes dust, but reforms so from my perspective it's irrelevent and easier to simply come up with my own rules wherein I might say the Druid cannot wild shape until the next day for being disintegrated, or I might simply ignore the dust part entirely. But I do believe the druid hits 0, I do believe the druid reforms afterwards and I strongly believe that great weapon master triggers to be fair, either through the spirit of the ruling (the druid is weakened and provides reduced/diminished resistance allowing great weapon master the opportunity to follow through thanks to the option stating crits provide this free attack) or the rules themselves wherein the druid hits 0. I have offered multiple explanations but, again, you're not willing to see reason because you dont agree with it. The rules don't state the druid dies, the rules dont state piles of dust cannot be alive but you'd argue "a pile of dust cannot survive because it's a pile of dust" when the druid could've just been a shark swimming underwater for all we know. Again, there's no ambiguity only people being allowed to interpret it themselves in a way that is clearly not written by adding in their own wordings of certain events. Rules dont say dust dies, rules say the druid reverts. You choose to kill the druid that's your business but the rules are clear, no ambiguity. [/QUOTE]
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