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Disintegrate Vs. Druid
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<blockquote data-quote="Spastik" data-source="post: 7367912" data-attributes="member: 6943386"><p>Which I would have to concede that you may have an argument there if not for the part where he then said this!</p><p></p><p><strong>Jeremy Crawford</strong></p><p> <strong>[MENTION=4036]Jeremy[/MENTION]ECrawford</strong></p><p><strong>The intent is that a druid using Wild Shape is disintegrated if the druid, not the beast form, drops to 0 hp. #DnD</strong></p><p><strong>3:10 PM - 17 Sep 2015</strong></p><p></p><p>He clarified the issue! It shouldn't matter about the second part of the question anyway if you are reading the first part and looking at it literally. How can you read the spell as literal and then not the answer to a literal question and then the quote from the designer clarifying it for you even further? You aren't arguing with me here at all, which is the funny part. All I am doing is quoting the designer and showing multiple places where he says how it works. You can say that because the form does this and you have to check for that or whatever else you want to bring as an argument. Doesn't matter when there is a literal ruling and clarification on the matter. A creature does not turn to dust until it hits 0 hp, it just doesn't. A druid has 2 pools of hp when it is wildshaped, that is also a fact. If the druid has hp, it can't be disintegrated, which is where you are having an issue.</p><p></p><p>No worries! Homebrew what you like, play however you see fit! Ignore RAW and RAI if you like, people do it all the time (surprise rounds, encumbrance, tracking spell components, random encounters....). You aren't going to be able to sway people that have read the spell, the druid wild shape page, the sage advice, and the explanation on top of that while not being a game designer yourself. Sorry, but I will take the word of Crawford over you 100% of the time.</p></blockquote><p></p>
[QUOTE="Spastik, post: 7367912, member: 6943386"] Which I would have to concede that you may have an argument there if not for the part where he then said this! [B]Jeremy Crawford [MENTION=4036]Jeremy[/MENTION]ECrawford The intent is that a druid using Wild Shape is disintegrated if the druid, not the beast form, drops to 0 hp. #DnD 3:10 PM - 17 Sep 2015[/B] He clarified the issue! It shouldn't matter about the second part of the question anyway if you are reading the first part and looking at it literally. How can you read the spell as literal and then not the answer to a literal question and then the quote from the designer clarifying it for you even further? You aren't arguing with me here at all, which is the funny part. All I am doing is quoting the designer and showing multiple places where he says how it works. You can say that because the form does this and you have to check for that or whatever else you want to bring as an argument. Doesn't matter when there is a literal ruling and clarification on the matter. A creature does not turn to dust until it hits 0 hp, it just doesn't. A druid has 2 pools of hp when it is wildshaped, that is also a fact. If the druid has hp, it can't be disintegrated, which is where you are having an issue. No worries! Homebrew what you like, play however you see fit! Ignore RAW and RAI if you like, people do it all the time (surprise rounds, encumbrance, tracking spell components, random encounters....). You aren't going to be able to sway people that have read the spell, the druid wild shape page, the sage advice, and the explanation on top of that while not being a game designer yourself. Sorry, but I will take the word of Crawford over you 100% of the time. [/QUOTE]
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