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Disjoin soul, Final version?
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<blockquote data-quote="Ferret" data-source="post: 2359619" data-attributes="member: 4052"><p>Maybe it wan't the nicest idea to damage wisdom, I will remove that. On the con damage I was thinking just more in terms of stress, then negetive backlash, and I think it works better then taking them down to low HP. </p><p></p><p> I don't like the idea of sending it to the Far realms, I definatly want something impersonal, like the plane of shadows ornegetive energy. I could say it was just set into limbo, nothingness, and the experience rather then the place deals the damage, does that make sense? Or it could just be a freshly made demi-plane.</p><p></p><p></p><p> My logic is that incorporeal creatures (unless they are outsiders or elementals) have dual natures, dual natures have a soul and a body. And by body I don't mean something physical. The only exception I can think of is the ghost which should be just a soul, all other incorporeal creaturs aren't just soul. Actually, all the creatures I can find in the MM that are incorporeal are dead. Or undead shall I say. I don't think it should effect undead at all (anyway).</p><p></p><p></p><p></p><p></p><p>I would not call the soul incorporeal (as such), I would say it was intangible though. Unfortunatly the rules don't state what a soul is, so you couldn't prove it one way or the other (I don't think you could). I wouldn't label all bodies as corporeal. Souls are the invisible, untouchable, spiritual part. The body (not necessarily physical) is the housing, the casing, the tangible part that links the soul to the world, it's what weighs it down whether or not it is corporeal or not. Otherwise I would say that it is like planeshift, and I might raise the check as it is harder to find your way back.</p><p></p><p>At least I agree with the outsider thing. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Thanks for letting me bounce ideas off of you.</p></blockquote><p></p>
[QUOTE="Ferret, post: 2359619, member: 4052"] Maybe it wan't the nicest idea to damage wisdom, I will remove that. On the con damage I was thinking just more in terms of stress, then negetive backlash, and I think it works better then taking them down to low HP. I don't like the idea of sending it to the Far realms, I definatly want something impersonal, like the plane of shadows ornegetive energy. I could say it was just set into limbo, nothingness, and the experience rather then the place deals the damage, does that make sense? Or it could just be a freshly made demi-plane. My logic is that incorporeal creatures (unless they are outsiders or elementals) have dual natures, dual natures have a soul and a body. And by body I don't mean something physical. The only exception I can think of is the ghost which should be just a soul, all other incorporeal creaturs aren't just soul. Actually, all the creatures I can find in the MM that are incorporeal are dead. Or undead shall I say. I don't think it should effect undead at all (anyway). I would not call the soul incorporeal (as such), I would say it was intangible though. Unfortunatly the rules don't state what a soul is, so you couldn't prove it one way or the other (I don't think you could). I wouldn't label all bodies as corporeal. Souls are the invisible, untouchable, spiritual part. The body (not necessarily physical) is the housing, the casing, the tangible part that links the soul to the world, it's what weighs it down whether or not it is corporeal or not. Otherwise I would say that it is like planeshift, and I might raise the check as it is harder to find your way back. At least I agree with the outsider thing. :) Thanks for letting me bounce ideas off of you. [/QUOTE]
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Disjoin soul, Final version?
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