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Dismantling the Game Master
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<blockquote data-quote="KoolMoDaddy-O" data-source="post: 9523542" data-attributes="member: 7040379"><p>I didn't respond in the Do You OSR thread but I might as well here: A big reason why I've begun exploring OSR games is because I wanted to find relief from the massive burden that 5e puts on the DM, especially with bookkeeping -- doing most of the rolling, keeping track of damage dealt and NPC hp, etc. My investigation led me to the Borg games (specifically Pirate Borg) which lifts a lot of that weight; for example, the DM doesn't roll for the NPCs to attack but rather the players roll to defend and all the DM has to do is keep track of the bad guys' hp. Combat moves so much faster when the bottleneck of everything having to flow through the DM is removed.</p><p></p><p>Another perk of Borg is the abundance of random tables for every little thing instead of expecting the DM to constantly improvise. It also injects a fun chaos into the game, especially when the random dots start connecting into some kind of narrative pattern.</p></blockquote><p></p>
[QUOTE="KoolMoDaddy-O, post: 9523542, member: 7040379"] I didn't respond in the Do You OSR thread but I might as well here: A big reason why I've begun exploring OSR games is because I wanted to find relief from the massive burden that 5e puts on the DM, especially with bookkeeping -- doing most of the rolling, keeping track of damage dealt and NPC hp, etc. My investigation led me to the Borg games (specifically Pirate Borg) which lifts a lot of that weight; for example, the DM doesn't roll for the NPCs to attack but rather the players roll to defend and all the DM has to do is keep track of the bad guys' hp. Combat moves so much faster when the bottleneck of everything having to flow through the DM is removed. Another perk of Borg is the abundance of random tables for every little thing instead of expecting the DM to constantly improvise. It also injects a fun chaos into the game, especially when the random dots start connecting into some kind of narrative pattern. [/QUOTE]
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