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<blockquote data-quote="the Jester" data-source="post: 1536102" data-attributes="member: 1210"><p>I like this idea, it's pretty cool... here are a few specific bits of feedback:</p><p></p><p></p><p></p><p>How does this thing fly? Is it supernatural? If so, I'd list it as a special quality.</p><p></p><p></p><p></p><p>Monsters don't get iterative attacks. Their attacks work differently. If this is an intentional exception you should specify such in the description, but I think this line should prolly read:</p><p></p><p>Attacks: Bite +13 melee and 5 slams +6 melee and torso slam +6 melee.</p><p> </p><p></p><p></p><p>I take it that you're using 3.0? In 3.5 Weapon Finesse applies to all your attacks that it can apply to (you no longer need to specify a weapon). Either way, this guy should have a total of five feats (just like a 12th-level character). Hmm, I'd probably add Improved Crit (bite), but this fella doesn't actually meet the BAB prereq. Maybe Weapon Focus (bite)?</p><p></p><p>Anyhow, assuming you're using 3.5 Weapon Finesse his secondary attacks should go up to +8.</p><p></p><p></p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p> </p><p></p><p></p><p>Boy is this problematic! I'd say this ability, as it stands, is radically too good. I think it <em>needs</em> to be tied in to a critical in order to not be overwhelming- I mean, think about it; four of these guys attack a single enemy. In two rounds his save DC is 27, and he has to make it four times a round!</p><p></p><p>I suggest reworking this so that the dismemberite severs a random limb on a critical hit. Then add in the Augmented Critical special attack and give the bite attack a 19-20 or 18-20 (depending on how much of a bastard you are) threat range.</p><p></p><p></p><p></p><p>This is a great ability! I really like it. </p><p></p><p>Overall, this creature is great. It would require a radical reworking, but I bet it would make a fantastic swarm, too.</p></blockquote><p></p>
[QUOTE="the Jester, post: 1536102, member: 1210"] I like this idea, it's pretty cool... here are a few specific bits of feedback: How does this thing fly? Is it supernatural? If so, I'd list it as a special quality. Monsters don't get iterative attacks. Their attacks work differently. If this is an intentional exception you should specify such in the description, but I think this line should prolly read: Attacks: Bite +13 melee and 5 slams +6 melee and torso slam +6 melee. I take it that you're using 3.0? In 3.5 Weapon Finesse applies to all your attacks that it can apply to (you no longer need to specify a weapon). Either way, this guy should have a total of five feats (just like a 12th-level character). Hmm, I'd probably add Improved Crit (bite), but this fella doesn't actually meet the BAB prereq. Maybe Weapon Focus (bite)? Anyhow, assuming you're using 3.5 Weapon Finesse his secondary attacks should go up to +8. :D Boy is this problematic! I'd say this ability, as it stands, is radically too good. I think it [i]needs[/i] to be tied in to a critical in order to not be overwhelming- I mean, think about it; four of these guys attack a single enemy. In two rounds his save DC is 27, and he has to make it four times a round! I suggest reworking this so that the dismemberite severs a random limb on a critical hit. Then add in the Augmented Critical special attack and give the bite attack a 19-20 or 18-20 (depending on how much of a bastard you are) threat range. This is a great ability! I really like it. Overall, this creature is great. It would require a radical reworking, but I bet it would make a fantastic swarm, too. [/QUOTE]
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