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<blockquote data-quote="ccs" data-source="post: 7875846" data-attributes="member: 6803664"><p>Oh, OK.</p><p>I was envisioning using something Disney as the basis of the adventure. Like a D&D version of {fill in your favorite Disney film}.</p><p></p><p>But this can easily be done in the park. Get yourself a map of all the park areas & treat each as it's own "chapter". The PCs have to recover the Mcguffan/find the villain by trekking through various areas of the park - wich animate into "Live Action" versions of themselves. Items/treasures found are whatever is appropriate to the micro-setting. They may or may not work elsewhere in the "park". Likewise with what's encountered. So if you're in the new Star Wars section? Well, you're running/playing a SW type adventure & can gain whatever would be appropriate in a SW setting. Cinderella's castle? Upon entering the zone the PCs might be accosted by a fairy godmother, dolled up, shoved in a magical coach & whisked off to a ball....</p><p>In order to leave a area you must first complete whatever the areas quest is.</p><p>And through all of this runs a monorail/tram system, a parade, and about 1001 vendors trying to suck the $ out of the PCs (wich is important because every section of the park requires ever increasing amounts of treasure to access).</p></blockquote><p></p>
[QUOTE="ccs, post: 7875846, member: 6803664"] Oh, OK. I was envisioning using something Disney as the basis of the adventure. Like a D&D version of {fill in your favorite Disney film}. But this can easily be done in the park. Get yourself a map of all the park areas & treat each as it's own "chapter". The PCs have to recover the Mcguffan/find the villain by trekking through various areas of the park - wich animate into "Live Action" versions of themselves. Items/treasures found are whatever is appropriate to the micro-setting. They may or may not work elsewhere in the "park". Likewise with what's encountered. So if you're in the new Star Wars section? Well, you're running/playing a SW type adventure & can gain whatever would be appropriate in a SW setting. Cinderella's castle? Upon entering the zone the PCs might be accosted by a fairy godmother, dolled up, shoved in a magical coach & whisked off to a ball.... In order to leave a area you must first complete whatever the areas quest is. And through all of this runs a monorail/tram system, a parade, and about 1001 vendors trying to suck the $ out of the PCs (wich is important because every section of the park requires ever increasing amounts of treasure to access). [/QUOTE]
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