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Dispater Encounter (Epic level)
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<blockquote data-quote="Mesh Hong" data-source="post: 5271177" data-attributes="member: 73463"><p><span style="font-family: 'Verdana'"><span style="color: white">As requested here are the stat blocks for the other monsters I used in this adventure.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Please note they are pre MM3.</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Black & Red Iron Gorgon</span></span></strong><span style="font-family: 'Verdana'"> Level 28 Elite Brute</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Large Elemental Beast XP 26,000</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> +21 <strong>Senses</strong> Perception +18, truesight 6</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 600; Bloodied 300</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 40; <strong>Fortitude</strong> 42, <strong>Reflex</strong> 39, <strong>Will</strong> 38</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Immune</span></strong><span style="font-family: 'Verdana'"> knocked prone, petrifaction, push/pull/slide; </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Resist</span></strong><span style="font-family: 'Verdana'"> 10 all; <strong>Vulnerable</strong> 10 cold</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Saving Throws</span></strong><span style="font-family: 'Verdana'"> +2, +5 vs. fire effects</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 8</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Action Points</span></strong><span style="font-family: 'Verdana'"> 1</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Gore</strong> (Standard; at-will)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +31 vs. AC; 4d8+10 damage</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Firebrand Charge</strong> (Standard; recharge <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /><img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> fire, charge attack</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Charge attack; attack +32 vs. AC; 4d10+10 damage; on hit secondary </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">attack; attack +30 vs. Fortitude; 4d10+10 fire damage; on hit target is </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">pushed 6 squares, knocked prone and stunned until the end of Gorgons </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">next turn</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Hoof Flurry</strong> (Standard; at-will)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">4 attacks against the same target; attack +31 vs. AC; 1d10+10 damage; </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">if at least 2 attacks hit then the target is knocked prone, if 4 attacks hit </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">the target is knocked prone and dazed (save ends)</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Larva Breath</strong> (Standard; recharge <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /><img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> fire</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Close blast 3; attack +29 vs. Reflex; 5d12+10 fire damage; on hit target is </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">slowed (save ends), on first failed save target is instead restrained (save </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">ends), on second failed save target is instead petrified (no save)</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Unaligned </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 30 (+24) <strong>Dex</strong> 24 (+21) <strong>Wis</strong> 18 (+18)</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 30 (+24) <strong>Int</strong> 10 (+14) <strong>Cha</strong> 3 (+10)</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">---- </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Incarnus Foot Soldier</span></span></strong><span style="font-family: 'Verdana'"> Level 26 Skirmisher</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Medium Immortal Humanoid (devil) XP 9,000</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> +23 <strong>Senses</strong> Perception +22, darkvision</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Bloodied Fire</span></strong><span style="font-family: 'Verdana'"> (fire) aura 1; Activates when bloodied; all enemies entering </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">or starting their turn inside aura take 15 fire damage; damage from more </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">than one aura is added together before applying</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 241; Bloodied 120; see Bloodied Fire</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 40; <strong>Fortitude</strong> 39, <strong>Reflex</strong> 38, <strong>Will</strong> 37</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Resist</span></strong><span style="font-family: 'Verdana'"> 15 fire</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 6, teleport 3</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Spear Stab</strong> (Standard; at-will)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +31 vs. AC; 2d10+9 damage (crit: 5d6+29 damage)</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Shield Bash</strong> (Minor; at-will)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +28 vs. Fortitude; on hit target is pushed 1 square and Foot </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Soldier must follow up into the vacated square</span></span></p><p> </p><p><strong><span style="font-family: 'Verdana'"><span style="color: white">Combat Advantage</span></span></strong></p><p><span style="font-family: 'Verdana'"><span style="color: white">Foot Soldier deals an additional 2d10 damage with its Spear Stab attack </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">against enemies granting it combat advantage</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Evil <strong>Languages</strong> supernal</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Skills</span></strong><span style="font-family: 'Verdana'"> Athletics +27, Endurance +25, Streetwise +18</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 28 (+22) <strong>Dex</strong> 26 (+21) <strong>Wis</strong> 18 (+17)</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 25 (+20) <strong>Int</strong> 14 (+15) <strong>Cha</strong> 10 (+13)</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Equipment</span></strong><span style="font-family: 'Verdana'"> iron spear, iron breastplate, shield</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">----</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Incarnus Investigator</span></span></strong><span style="font-family: 'Verdana'"> Level 26 Artillery</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Medium Immortal Humanoid (devil) XP 9,000</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> +21 <strong>Senses</strong> Perception +20, darkvision</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Bloodied</span></strong><span style="font-family: 'Verdana'"> <strong>Fire</strong> (fire) aura 1; Activates when bloodied; all enemies entering </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">or starting their turn inside aura take 15 fire damage; damage from more </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">than one aura is added together before applying</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 190; Bloodied 95; see Bloodied Fire</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 38; <strong>Fortitude</strong> 37, <strong>Reflex</strong> 39, <strong>Will</strong> 39</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Resist</span></strong><span style="font-family: 'Verdana'"> 15 fire</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 8, teleport 4</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Spike</strong> <strong>Jab</strong> (Standard; at-will)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +31 vs. AC; 2d6+8 damage; on hit target is immobilised (save </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">ends)</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> <strong>Blackfire Bolt</strong> (Standard; at-will) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> necrotic, fire</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Range 20; attack +33 vs. AC; 4d6+9 necrotic and fire damage</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> <strong>Iron Spike of Dis</strong> (Standard; recharge <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /><img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Range 15; attack +31 vs. Fortitude; 3d10+9 damage; on hit target is </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">restrained (save ends)</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Evil <strong>Languages</strong> supernal</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Skills</span></strong><span style="font-family: 'Verdana'"> Arcana +27, Insight +25, Intimidate +23, Streetwise +23</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 18 (+17) <strong>Dex</strong> 26 (+21) <strong>Wis</strong> 24 (+20)</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 26 (+21) <strong>Int</strong> 29 (+22) <strong>Cha</strong> 20 (+18)</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Equipment</span></strong><span style="font-family: 'Verdana'"> iron spike (rod)</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">----</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Incarnus Hammer</span></span></strong><span style="font-family: 'Verdana'"> Level 28 Brute</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Large Immortal Humanoid (devil) XP 13,000</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> +20 <strong>Senses</strong> Perception +21, darkvision</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Bloodied Fire</span></strong><span style="font-family: 'Verdana'"> (fire) aura 1; Activates when bloodied; all enemies entering </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">or starting their turn inside aura take 15 fire damage; damage from more </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">than one aura is added together before applying</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 320; Bloodied 160; see Bloodied Fire</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 40; <strong>Fortitude</strong> 41, <strong>Reflex</strong> 38, <strong>Will</strong> 39</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Resist</span></strong><span style="font-family: 'Verdana'"> 15 fire</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 6</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Heavy Fist</strong> (Standard; at-will)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Reach 2; attack +31 vs. AC; 3d8+10 damage</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Hammer Blows</strong> (Standard; at-will)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Hammer makes 2 Heavy Fist attacks against the same target; if both </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">attacks hit the target is also dazed (save ends)</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Thunderous Bellow</strong> (Standard; encounter) </span><span style="font-family: 'Times New Roman'">♦</span><span style="font-family: 'Verdana'"> thunder</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Close blast 3; attack +29 vs. Fortitude; 4d10+9 thunder damage; on hit </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">target is stunned (save ends); on miss half damage</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Evil <strong>Languages</strong> supernal</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Skills</span></strong><span style="font-family: 'Verdana'"> Athletics +29, Endurance +29, Intimidate +23</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 30 (+24) <strong>Dex</strong> 22 (+20) <strong>Wis</strong> 24 (+21)</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 30 (+24) <strong>Int</strong> 14 (+16) <strong>Cha</strong> 18 (+18)</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">----</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Incarnus Captain</span></span></strong><span style="font-family: 'Verdana'"> Level 26 Elite Soldier (Leader)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Medium Immortal Humanoid (devil) XP 18,000</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> +20 <strong>Senses</strong> Perception +23, darkvision</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Bloodied Fire</span></strong><span style="font-family: 'Verdana'"> (fire) aura 1; Activates when bloodied; all enemies entering </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">or starting their turn inside aura take 15 fire damage; damage from more </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">than one aura is added together before applying</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 488; Bloodied 244; see Bloodied Fire</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 44; <strong>Fortitude</strong> 40, <strong>Reflex</strong> 37, <strong>Will</strong> 39</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Resist</span></strong><span style="font-family: 'Verdana'"> 15 fire</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Saving Throws</span></strong><span style="font-family: 'Verdana'"> +2</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 6, teleport 3</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Action Points</span></strong><span style="font-family: 'Verdana'"> 1</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Trident Jab</strong> (Standard; at-will) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> cold</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Reach 2; attack +33 vs. AC; 2d8+10 cold damage; on hit target is slowed </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">(save ends); if this attack scores a critical hit it deals an additional 5d6 </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">cold damage and the target is stunned (frozen) (save ends) instead of </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">being slowed</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Double Jab</strong> (Standard; at-will)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Captain makes 2 Trident Jab attacks</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Blast of Lingering Ice</strong> (Standard; recharge <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /><img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> cold</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Close blast 3; attack +31 vs. Reflex; 4d10+10 cold damage; on hit </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">secondary attack +31 vs. Fortitude; on hit target takes 15 ongoing cold </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">damage and is immobilised (save ends both)</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Follow Up Strike</span></strong><span style="font-family: 'Verdana'"> (Free; at-will)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">When Captain hits with a Trident Jab attack any 1 Incarnus ally adjacent </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">to the target may make a basic melee attack as an immediate free action</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Regroup</span></strong><span style="font-family: 'Verdana'"> (Move; encounter)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">All Incarnus allies within 10 squares may take an immediate free move </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">action</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Draw Them Out</span></strong><span style="font-family: 'Verdana'"> (Immediate Interrupt; recharge <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /><img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> when attacked by </span></strong></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">an adjacent enemy</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">When attacked by an adjacent enemy Captain may shift 2 squares as an </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">immediate interrupt, the attacker may either follow up (shift) into the last </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">square the Captain left and continue the attack or stand their ground in </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">which case the attack is expended with no effect</span></span></p><p> </p><p><strong><span style="font-family: 'Verdana'"><span style="color: white">Razor Mail</span></span></strong></p><p><span style="font-family: 'Verdana'"><span style="color: white">Whenever Captain is missed by a melee attack from an adjacent enemy </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">that enemy takes 9 damage</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Evil <strong>Languages</strong> common, supernal</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Skills</span></strong><span style="font-family: 'Verdana'"> Athletics +28, Endurance +27, Intimidate +27, Streetwise +27</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 30 (+23) <strong>Dex</strong> 20 (+18) <strong>Wis</strong> 20 (+18)</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 28 (+22) <strong>Int</strong> 22 (+19) <strong>Cha</strong> 28 (+22)</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Equipment</span></strong><span style="font-family: 'Verdana'"> freezing longtrident, razormail armour</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">----</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Incarnus Inquisitor</span></span></strong><span style="font-family: 'Verdana'"> Level 27 Elite Controller</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Medium Immortal Humanoid (devil) XP 22,000</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> +21 <strong>Senses</strong> Perception +26, darkvision, true sight 5</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Bloodied Fire</span></strong><span style="font-family: 'Verdana'"> (fire) aura 1; Activates when bloodied; all enemies entering </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">or starting their turn inside aura take 15 fire damage; damage from more </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">than one aura is added together before applying</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 500; Bloodied 250; see Bloodied Fire</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 41; <strong>Fortitude</strong> 39, <strong>Reflex</strong> 41, <strong>Will</strong> 40</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Resist</span></strong><span style="font-family: 'Verdana'"> 15 fire</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Saving Throws</span></strong><span style="font-family: 'Verdana'"> +2, +5 vs. non damage effects</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 8, teleport 5</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Action Points</span></strong><span style="font-family: 'Verdana'"> 1</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Spike Jab</strong> (Standard; at-will)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +32 vs. AC; 2d8+10 damage; on hit target is immobilised (save </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">ends)</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> <strong>Crimson Bolt</strong> (Standard; at-will) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> radiant, fire</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Range 20/40; attack +31 vs. AC; 4d8+10 radiant and fire damage; on hit </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">secondary attack +31 vs. Fortitude; on hit target takes 20 ongoing fire </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">damage and all allies starting their turn adjacent to target take 20 fire </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">damage (save ends both)</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> <strong>Bind in Burning Iron</strong> (Standard; recharge <img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> fire</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Range 10; attack +31 vs. Will; 2d10+10 damage; on hit target is </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">restrained and takes 30 ongoing fire damage (2 saves ends)</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> <strong>Isolation of Dis</strong> (Standard; encounter) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> reliable</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Range 10; attack +31 vs. Will; 5d12+10 damage; on hit target is </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">teleported to a pocket dimension (remove from play) is stunned and takes </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">20 ongoing damage (save ends), aftereffect target returns to a free </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">square adjacent to the Inquisitor (Inquisitors choice) and is dazed until </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">the end of their next turn</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/area.gif" class="smilie" loading="lazy" alt=":area:" title="Area :area:" data-shortname=":area:" /> <strong>Rain of Spikes</strong> (Standard; recharge <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /><img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Area burst 3 within 15; enemies only; attack +31 vs. Fortitude; 2d8+10 </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">damage; on hit target is immobilised (save ends)</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Induce Paranoia</span></strong><span style="font-family: 'Verdana'"> (Minor; at-will) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> 1/round</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Range 5; does not provoke opportunity attacks; attack +30 vs. Will; on </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">hit target is considered to have no allies for the purpose of flanking until </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">the end of Inquisitors next turn</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Evil <strong>Languages</strong> supernal, common</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Skills</span></strong><span style="font-family: 'Verdana'"> Arcana +28, History +28, Insight +26, Intimidate +24, </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Streetwise +24</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 20 (+18) <strong>Dex</strong> 26 (+21) <strong>Wis</strong> 26 (+21)</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 26 (+21) <strong>Int</strong> 30 (+23) <strong>Cha</strong> 22 (+19)</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Equipment</span></strong><span style="font-family: 'Verdana'"> red spike (rod)</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">----</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Lord of Dis</span></span></strong><span style="font-family: 'Verdana'"> (Pit Fiend) Level 28 Elite Soldier</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Large Immortal Humanoid (devil) XP 26,000</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> +24 <strong>Senses</strong> Perception +26, darkvision</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Breath of Fear</span></strong><span style="font-family: 'Verdana'"> (fear) aura 2; all enemies inside aura take a -2 penalty to </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">attack rolls</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Flames of the Devil Lord</span></strong><span style="font-family: 'Verdana'"> (fire) aura 5; All enemies entering or starting </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">their turn inside the aura take 15 fire damage; when Lord of Dis is bloodied </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">all enemies inside this aura also lose any fire resistance</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 530; Bloodied 265; see Flames of the Devil Lord</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 46; <strong>Fortitude</strong> 43, <strong>Reflex</strong> 40, <strong>Will</strong> 41</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Resist</span></strong><span style="font-family: 'Verdana'"> 30 fire, 15 poison</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Saving</span></strong><span style="font-family: 'Verdana'"> <strong>Throws</strong> +2</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 12, fly 12 (clumsy), teleport 10</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Action Points</span></strong><span style="font-family: 'Verdana'"> 1</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Pain Touch Mace</strong> (Standard; at-will)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Reach 2; critical hit on 19/20; attack +35 vs. AC; 2d10+12 damage (crit </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">6d10+32 damage); on hit target takes 10 ongoing damage (save ends)</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Tail Sting</strong> (Standard; at-will) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> poison</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Reach 2; critical hit on 19/20; attack +35 vs. AC; 1d10+12 damage (crit: </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">3d10+22 damage); on hit secondary attack +33 vs. Fortitude; on hit </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">target takes 15 ongoing poison damage and is weakened (save ends both)</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Mace and Tail</strong> (Standard; at-will)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Lord of Dis makes a Pain Touch Mace and Tail Sting attack</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> <strong>Terrifying Stare</strong> (Minor; at-will) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> fear, 1/round</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Range 5; does not provoke opportunity attacks; attack +33 vs. Will; on </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">hit target takes a -5 penalty to all defences until the start of Lord of Dis's </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">next turn</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> <strong>Sacrifice of Fire</strong> (Minor; at-will) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> 1/round</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Range 10; target lower level allied devil slides 5 squares and explodes; </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">burst 2; attack +33 vs. Reflex; 2d12+12 fire damage; on miss target takes </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">half damage</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Summon Legion</strong> (Standard; recharge <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /><img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> summon</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Burst 10; Lord of Dis summons 8 Legion Devils (see separate stat block); </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">these appear in any free square within the burst and act on initiative 20</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/area.gif" class="smilie" loading="lazy" alt=":area:" title="Area :area:" data-shortname=":area:" /> <strong>Globe of Hellfire</strong> (Standard; encounter) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> fire, minor to sustain</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Area burst 3 within 15 (must target free square); 5d10+12 fire damage; on </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">miss half damage; hit or miss this attack summons a Globe of Hellfire in the </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">target square; all creatures starting their turn adjacent to the globe take </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">15 fire damage; Lord of Dis may move the globe 5 squares as a move </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">action; minor action to sustain</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Evil <strong>Languages</strong> supernal</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Skills</span></strong><span style="font-family: 'Verdana'"> Bluff +29, Insight +26, Intimidate +29, Religion +25</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 34 (+26) <strong>Dex</strong> 26 (+22) <strong>Wis</strong> 24 (+21)</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 30 (+24) <strong>Int</strong> 22 (+20) <strong>Cha</strong> 30 (+24)</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Equipment</span></strong><span style="font-family: 'Verdana'"> pain touch mace, noble signet ring</span></span></p><p> </p><p> </p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Legion Devil</span></span></strong><span style="font-family: 'Verdana'"> Level 21 Minion</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Medium Immortal Humanoid (devil) XP 0 (see Lord of Dis)</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> 20 <strong>Senses</strong> Perception +13, darkvision</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 1; a missed attack never damages a minion.</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 35; <strong>Fortitude</strong> 34, <strong>Reflex</strong> 33, <strong>Will</strong> 31</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Resist</span></strong><span style="font-family: 'Verdana'"> 15 fire</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 7</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Sword Slash</strong> (Standard; at-will)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +30 vs. AC; 10 damage</span></span></p><p> </p><p><strong><span style="font-family: 'Verdana'"><span style="color: white">Formation Fighting</span></span></strong></p><p><span style="font-family: 'Verdana'"><span style="color: white">Legion Devil gains a +2 bonus to AC and Reflex defences if it is adjacent </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">to another Legion Devil</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Evil <strong>Languages</strong> supernal</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 26 (+18) <strong>Dex</strong> 22 (+16) <strong>Wis</strong> 16 (+13)</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 22 (+16) <strong>Int</strong> 12 (+11) <strong>Cha</strong> 18 (+14)</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Equipment</span></strong><span style="font-family: 'Verdana'"> longsword, platemail, shield</span></span></p></blockquote><p></p>
[QUOTE="Mesh Hong, post: 5271177, member: 73463"] [FONT=Verdana][COLOR=white]As requested here are the stat blocks for the other monsters I used in this adventure.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Please note they are pre MM3.[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana][SIZE=3]Black & Red Iron Gorgon[/SIZE][/FONT][/B][FONT=Verdana] Level 28 Elite Brute[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Large Elemental Beast XP 26,000[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] +21 [B]Senses[/B] Perception +18, truesight 6[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 600; Bloodied 300[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 40; [B]Fortitude[/B] 42, [B]Reflex[/B] 39, [B]Will[/B] 38[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Immune[/FONT][/B][FONT=Verdana] knocked prone, petrifaction, push/pull/slide; [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Resist[/FONT][/B][FONT=Verdana] 10 all; [B]Vulnerable[/B] 10 cold[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Saving Throws[/FONT][/B][FONT=Verdana] +2, +5 vs. fire effects[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 8[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Action Points[/FONT][/B][FONT=Verdana] 1[/FONT][/COLOR] [FONT=Verdana][COLOR=white]:bmelee: [B]Gore[/B] (Standard; at-will)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Attack +31 vs. AC; 4d8+10 damage[/COLOR][/FONT] [COLOR=white][FONT=Verdana]:melee: [B]Firebrand Charge[/B] (Standard; recharge :5::6:) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] fire, charge attack[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Charge attack; attack +32 vs. AC; 4d10+10 damage; on hit secondary [/COLOR][/FONT] [FONT=Verdana][COLOR=white]attack; attack +30 vs. Fortitude; 4d10+10 fire damage; on hit target is [/COLOR][/FONT] [FONT=Verdana][COLOR=white]pushed 6 squares, knocked prone and stunned until the end of Gorgons [/COLOR][/FONT] [FONT=Verdana][COLOR=white]next turn[/COLOR][/FONT] [FONT=Verdana][COLOR=white]:melee: [B]Hoof Flurry[/B] (Standard; at-will)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]4 attacks against the same target; attack +31 vs. AC; 1d10+10 damage; [/COLOR][/FONT] [FONT=Verdana][COLOR=white]if at least 2 attacks hit then the target is knocked prone, if 4 attacks hit [/COLOR][/FONT] [FONT=Verdana][COLOR=white]the target is knocked prone and dazed (save ends)[/COLOR][/FONT] [COLOR=white][FONT=Verdana]:close: [B]Larva Breath[/B] (Standard; recharge :5::6:) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] fire[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Close blast 3; attack +29 vs. Reflex; 5d12+10 fire damage; on hit target is [/COLOR][/FONT] [FONT=Verdana][COLOR=white]slowed (save ends), on first failed save target is instead restrained (save [/COLOR][/FONT] [FONT=Verdana][COLOR=white]ends), on second failed save target is instead petrified (no save)[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Unaligned [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 30 (+24) [B]Dex[/B] 24 (+21) [B]Wis[/B] 18 (+18)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 30 (+24) [B]Int[/B] 10 (+14) [B]Cha[/B] 3 (+10)[/FONT][/COLOR] [FONT=Verdana][COLOR=white]---- [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana][SIZE=3]Incarnus Foot Soldier[/SIZE][/FONT][/B][FONT=Verdana] Level 26 Skirmisher[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Medium Immortal Humanoid (devil) XP 9,000[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] +23 [B]Senses[/B] Perception +22, darkvision[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Bloodied Fire[/FONT][/B][FONT=Verdana] (fire) aura 1; Activates when bloodied; all enemies entering [/FONT][/COLOR] [COLOR=white][FONT=Verdana]or starting their turn inside aura take 15 fire damage; damage from more [/FONT][/COLOR] [COLOR=white][FONT=Verdana]than one aura is added together before applying[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 241; Bloodied 120; see Bloodied Fire[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 40; [B]Fortitude[/B] 39, [B]Reflex[/B] 38, [B]Will[/B] 37[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Resist[/FONT][/B][FONT=Verdana] 15 fire[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 6, teleport 3[/FONT][/COLOR] [FONT=Verdana][COLOR=white]:bmelee: [B]Spear Stab[/B] (Standard; at-will)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Attack +31 vs. AC; 2d10+9 damage (crit: 5d6+29 damage)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]:melee: [B]Shield Bash[/B] (Minor; at-will)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Attack +28 vs. Fortitude; on hit target is pushed 1 square and Foot [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Soldier must follow up into the vacated square[/COLOR][/FONT] [B][FONT=Verdana][COLOR=white]Combat Advantage[/COLOR][/FONT][/B] [FONT=Verdana][COLOR=white]Foot Soldier deals an additional 2d10 damage with its Spear Stab attack [/COLOR][/FONT] [FONT=Verdana][COLOR=white]against enemies granting it combat advantage[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Evil [B]Languages[/B] supernal[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Skills[/FONT][/B][FONT=Verdana] Athletics +27, Endurance +25, Streetwise +18[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 28 (+22) [B]Dex[/B] 26 (+21) [B]Wis[/B] 18 (+17)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 25 (+20) [B]Int[/B] 14 (+15) [B]Cha[/B] 10 (+13)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Equipment[/FONT][/B][FONT=Verdana] iron spear, iron breastplate, shield[/FONT][/COLOR] [FONT=Verdana][COLOR=white]----[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana][SIZE=3]Incarnus Investigator[/SIZE][/FONT][/B][FONT=Verdana] Level 26 Artillery[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Medium Immortal Humanoid (devil) XP 9,000[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] +21 [B]Senses[/B] Perception +20, darkvision[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Bloodied[/FONT][/B][FONT=Verdana] [B]Fire[/B] (fire) aura 1; Activates when bloodied; all enemies entering [/FONT][/COLOR] [COLOR=white][FONT=Verdana]or starting their turn inside aura take 15 fire damage; damage from more [/FONT][/COLOR] [COLOR=white][FONT=Verdana]than one aura is added together before applying[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 190; Bloodied 95; see Bloodied Fire[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 38; [B]Fortitude[/B] 37, [B]Reflex[/B] 39, [B]Will[/B] 39[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Resist[/FONT][/B][FONT=Verdana] 15 fire[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 8, teleport 4[/FONT][/COLOR] [FONT=Verdana][COLOR=white]:bmelee: [B]Spike[/B] [B]Jab[/B] (Standard; at-will)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Attack +31 vs. AC; 2d6+8 damage; on hit target is immobilised (save [/COLOR][/FONT] [FONT=Verdana][COLOR=white]ends)[/COLOR][/FONT] [COLOR=white][FONT=Verdana]:ranged: [B]Blackfire Bolt[/B] (Standard; at-will) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] necrotic, fire[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Range 20; attack +33 vs. AC; 4d6+9 necrotic and fire damage[/COLOR][/FONT] [FONT=Verdana][COLOR=white]:ranged: [B]Iron Spike of Dis[/B] (Standard; recharge :5::6:)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Range 15; attack +31 vs. Fortitude; 3d10+9 damage; on hit target is [/COLOR][/FONT] [FONT=Verdana][COLOR=white]restrained (save ends)[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Evil [B]Languages[/B] supernal[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Skills[/FONT][/B][FONT=Verdana] Arcana +27, Insight +25, Intimidate +23, Streetwise +23[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 18 (+17) [B]Dex[/B] 26 (+21) [B]Wis[/B] 24 (+20)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 26 (+21) [B]Int[/B] 29 (+22) [B]Cha[/B] 20 (+18)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Equipment[/FONT][/B][FONT=Verdana] iron spike (rod)[/FONT][/COLOR] [FONT=Verdana][COLOR=white]----[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana][SIZE=3]Incarnus Hammer[/SIZE][/FONT][/B][FONT=Verdana] Level 28 Brute[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Large Immortal Humanoid (devil) XP 13,000[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] +20 [B]Senses[/B] Perception +21, darkvision[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Bloodied Fire[/FONT][/B][FONT=Verdana] (fire) aura 1; Activates when bloodied; all enemies entering [/FONT][/COLOR] [COLOR=white][FONT=Verdana]or starting their turn inside aura take 15 fire damage; damage from more [/FONT][/COLOR] [COLOR=white][FONT=Verdana]than one aura is added together before applying[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 320; Bloodied 160; see Bloodied Fire[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 40; [B]Fortitude[/B] 41, [B]Reflex[/B] 38, [B]Will[/B] 39[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Resist[/FONT][/B][FONT=Verdana] 15 fire[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 6[/FONT][/COLOR] [FONT=Verdana][COLOR=white]:bmelee: [B]Heavy Fist[/B] (Standard; at-will)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Reach 2; attack +31 vs. AC; 3d8+10 damage[/COLOR][/FONT] [FONT=Verdana][COLOR=white]:melee: [B]Hammer Blows[/B] (Standard; at-will)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Hammer makes 2 Heavy Fist attacks against the same target; if both [/COLOR][/FONT] [FONT=Verdana][COLOR=white]attacks hit the target is also dazed (save ends)[/COLOR][/FONT] [COLOR=white][FONT=Verdana]:close: [B]Thunderous Bellow[/B] (Standard; encounter) [/FONT][FONT=Times New Roman]♦[/FONT][FONT=Verdana] thunder[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Close blast 3; attack +29 vs. Fortitude; 4d10+9 thunder damage; on hit [/COLOR][/FONT] [FONT=Verdana][COLOR=white]target is stunned (save ends); on miss half damage[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Evil [B]Languages[/B] supernal[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Skills[/FONT][/B][FONT=Verdana] Athletics +29, Endurance +29, Intimidate +23[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 30 (+24) [B]Dex[/B] 22 (+20) [B]Wis[/B] 24 (+21)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 30 (+24) [B]Int[/B] 14 (+16) [B]Cha[/B] 18 (+18)[/FONT][/COLOR] [FONT=Verdana][COLOR=white]----[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana][SIZE=3]Incarnus Captain[/SIZE][/FONT][/B][FONT=Verdana] Level 26 Elite Soldier (Leader)[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Medium Immortal Humanoid (devil) XP 18,000[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] +20 [B]Senses[/B] Perception +23, darkvision[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Bloodied Fire[/FONT][/B][FONT=Verdana] (fire) aura 1; Activates when bloodied; all enemies entering [/FONT][/COLOR] [COLOR=white][FONT=Verdana]or starting their turn inside aura take 15 fire damage; damage from more [/FONT][/COLOR] [COLOR=white][FONT=Verdana]than one aura is added together before applying[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 488; Bloodied 244; see Bloodied Fire[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 44; [B]Fortitude[/B] 40, [B]Reflex[/B] 37, [B]Will[/B] 39[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Resist[/FONT][/B][FONT=Verdana] 15 fire[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Saving Throws[/FONT][/B][FONT=Verdana] +2[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 6, teleport 3[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Action Points[/FONT][/B][FONT=Verdana] 1[/FONT][/COLOR] [COLOR=white][FONT=Verdana]:bmelee: [B]Trident Jab[/B] (Standard; at-will) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] cold[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Reach 2; attack +33 vs. AC; 2d8+10 cold damage; on hit target is slowed [/COLOR][/FONT] [FONT=Verdana][COLOR=white](save ends); if this attack scores a critical hit it deals an additional 5d6 [/COLOR][/FONT] [FONT=Verdana][COLOR=white]cold damage and the target is stunned (frozen) (save ends) instead of [/COLOR][/FONT] [FONT=Verdana][COLOR=white]being slowed[/COLOR][/FONT] [FONT=Verdana][COLOR=white]:melee: [B]Double Jab[/B] (Standard; at-will)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Captain makes 2 Trident Jab attacks[/COLOR][/FONT] [COLOR=white][FONT=Verdana]:close: [B]Blast of Lingering Ice[/B] (Standard; recharge :5::6:) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] cold[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Close blast 3; attack +31 vs. Reflex; 4d10+10 cold damage; on hit [/COLOR][/FONT] [FONT=Verdana][COLOR=white]secondary attack +31 vs. Fortitude; on hit target takes 15 ongoing cold [/COLOR][/FONT] [FONT=Verdana][COLOR=white]damage and is immobilised (save ends both)[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Follow Up Strike[/FONT][/B][FONT=Verdana] (Free; at-will)[/FONT][/COLOR] [FONT=Verdana][COLOR=white]When Captain hits with a Trident Jab attack any 1 Incarnus ally adjacent [/COLOR][/FONT] [FONT=Verdana][COLOR=white]to the target may make a basic melee attack as an immediate free action[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Regroup[/FONT][/B][FONT=Verdana] (Move; encounter)[/FONT][/COLOR] [FONT=Verdana][COLOR=white]All Incarnus allies within 10 squares may take an immediate free move [/COLOR][/FONT] [FONT=Verdana][COLOR=white]action[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Draw Them Out[/FONT][/B][FONT=Verdana] (Immediate Interrupt; recharge :5::6:) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] when attacked by [/FONT][/B][/COLOR] [COLOR=white][B][FONT=Verdana]an adjacent enemy[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]When attacked by an adjacent enemy Captain may shift 2 squares as an [/COLOR][/FONT] [FONT=Verdana][COLOR=white]immediate interrupt, the attacker may either follow up (shift) into the last [/COLOR][/FONT] [FONT=Verdana][COLOR=white]square the Captain left and continue the attack or stand their ground in [/COLOR][/FONT] [FONT=Verdana][COLOR=white]which case the attack is expended with no effect[/COLOR][/FONT] [B][FONT=Verdana][COLOR=white]Razor Mail[/COLOR][/FONT][/B] [FONT=Verdana][COLOR=white]Whenever Captain is missed by a melee attack from an adjacent enemy [/COLOR][/FONT] [FONT=Verdana][COLOR=white]that enemy takes 9 damage[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Evil [B]Languages[/B] common, supernal[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Skills[/FONT][/B][FONT=Verdana] Athletics +28, Endurance +27, Intimidate +27, Streetwise +27[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 30 (+23) [B]Dex[/B] 20 (+18) [B]Wis[/B] 20 (+18)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 28 (+22) [B]Int[/B] 22 (+19) [B]Cha[/B] 28 (+22)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Equipment[/FONT][/B][FONT=Verdana] freezing longtrident, razormail armour[/FONT][/COLOR] [FONT=Verdana][COLOR=white]----[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana][SIZE=3]Incarnus Inquisitor[/SIZE][/FONT][/B][FONT=Verdana] Level 27 Elite Controller[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Medium Immortal Humanoid (devil) XP 22,000[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] +21 [B]Senses[/B] Perception +26, darkvision, true sight 5[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Bloodied Fire[/FONT][/B][FONT=Verdana] (fire) aura 1; Activates when bloodied; all enemies entering [/FONT][/COLOR] [COLOR=white][FONT=Verdana]or starting their turn inside aura take 15 fire damage; damage from more [/FONT][/COLOR] [COLOR=white][FONT=Verdana]than one aura is added together before applying[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 500; Bloodied 250; see Bloodied Fire[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 41; [B]Fortitude[/B] 39, [B]Reflex[/B] 41, [B]Will[/B] 40[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Resist[/FONT][/B][FONT=Verdana] 15 fire[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Saving Throws[/FONT][/B][FONT=Verdana] +2, +5 vs. non damage effects[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 8, teleport 5[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Action Points[/FONT][/B][FONT=Verdana] 1[/FONT][/COLOR] [FONT=Verdana][COLOR=white]:bmelee: [B]Spike Jab[/B] (Standard; at-will)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Attack +32 vs. AC; 2d8+10 damage; on hit target is immobilised (save [/COLOR][/FONT] [FONT=Verdana][COLOR=white]ends)[/COLOR][/FONT] [COLOR=white][FONT=Verdana]:ranged: [B]Crimson Bolt[/B] (Standard; at-will) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] radiant, fire[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Range 20/40; attack +31 vs. AC; 4d8+10 radiant and fire damage; on hit [/COLOR][/FONT] [FONT=Verdana][COLOR=white]secondary attack +31 vs. Fortitude; on hit target takes 20 ongoing fire [/COLOR][/FONT] [FONT=Verdana][COLOR=white]damage and all allies starting their turn adjacent to target take 20 fire [/COLOR][/FONT] [FONT=Verdana][COLOR=white]damage (save ends both)[/COLOR][/FONT] [COLOR=white][FONT=Verdana]:ranged: [B]Bind in Burning Iron[/B] (Standard; recharge :6:) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] fire[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Range 10; attack +31 vs. Will; 2d10+10 damage; on hit target is [/COLOR][/FONT] [FONT=Verdana][COLOR=white]restrained and takes 30 ongoing fire damage (2 saves ends)[/COLOR][/FONT] [COLOR=white][FONT=Verdana]:ranged: [B]Isolation of Dis[/B] (Standard; encounter) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] reliable[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Range 10; attack +31 vs. Will; 5d12+10 damage; on hit target is [/COLOR][/FONT] [FONT=Verdana][COLOR=white]teleported to a pocket dimension (remove from play) is stunned and takes [/COLOR][/FONT] [FONT=Verdana][COLOR=white]20 ongoing damage (save ends), aftereffect target returns to a free [/COLOR][/FONT] [FONT=Verdana][COLOR=white]square adjacent to the Inquisitor (Inquisitors choice) and is dazed until [/COLOR][/FONT] [FONT=Verdana][COLOR=white]the end of their next turn[/COLOR][/FONT] [FONT=Verdana][COLOR=white]:area: [B]Rain of Spikes[/B] (Standard; recharge :5::6:)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Area burst 3 within 15; enemies only; attack +31 vs. Fortitude; 2d8+10 [/COLOR][/FONT] [FONT=Verdana][COLOR=white]damage; on hit target is immobilised (save ends)[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Induce Paranoia[/FONT][/B][FONT=Verdana] (Minor; at-will) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] 1/round[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Range 5; does not provoke opportunity attacks; attack +30 vs. Will; on [/COLOR][/FONT] [FONT=Verdana][COLOR=white]hit target is considered to have no allies for the purpose of flanking until [/COLOR][/FONT] [FONT=Verdana][COLOR=white]the end of Inquisitors next turn[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Evil [B]Languages[/B] supernal, common[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Skills[/FONT][/B][FONT=Verdana] Arcana +28, History +28, Insight +26, Intimidate +24, [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Streetwise +24[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 20 (+18) [B]Dex[/B] 26 (+21) [B]Wis[/B] 26 (+21)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 26 (+21) [B]Int[/B] 30 (+23) [B]Cha[/B] 22 (+19)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Equipment[/FONT][/B][FONT=Verdana] red spike (rod)[/FONT][/COLOR] [FONT=Verdana][COLOR=white]----[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana][SIZE=3]Lord of Dis[/SIZE][/FONT][/B][FONT=Verdana] (Pit Fiend) Level 28 Elite Soldier[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Large Immortal Humanoid (devil) XP 26,000[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] +24 [B]Senses[/B] Perception +26, darkvision[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Breath of Fear[/FONT][/B][FONT=Verdana] (fear) aura 2; all enemies inside aura take a -2 penalty to [/FONT][/COLOR] [COLOR=white][FONT=Verdana]attack rolls[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Flames of the Devil Lord[/FONT][/B][FONT=Verdana] (fire) aura 5; All enemies entering or starting [/FONT][/COLOR] [COLOR=white][FONT=Verdana]their turn inside the aura take 15 fire damage; when Lord of Dis is bloodied [/FONT][/COLOR] [COLOR=white][FONT=Verdana]all enemies inside this aura also lose any fire resistance[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 530; Bloodied 265; see Flames of the Devil Lord[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 46; [B]Fortitude[/B] 43, [B]Reflex[/B] 40, [B]Will[/B] 41[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Resist[/FONT][/B][FONT=Verdana] 30 fire, 15 poison[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Saving[/FONT][/B][FONT=Verdana] [B]Throws[/B] +2[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 12, fly 12 (clumsy), teleport 10[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Action Points[/FONT][/B][FONT=Verdana] 1[/FONT][/COLOR] [FONT=Verdana][COLOR=white]:bmelee: [B]Pain Touch Mace[/B] (Standard; at-will)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Reach 2; critical hit on 19/20; attack +35 vs. AC; 2d10+12 damage (crit [/COLOR][/FONT] [FONT=Verdana][COLOR=white]6d10+32 damage); on hit target takes 10 ongoing damage (save ends)[/COLOR][/FONT] [COLOR=white][FONT=Verdana]:melee: [B]Tail Sting[/B] (Standard; at-will) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] poison[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Reach 2; critical hit on 19/20; attack +35 vs. AC; 1d10+12 damage (crit: [/COLOR][/FONT] [FONT=Verdana][COLOR=white]3d10+22 damage); on hit secondary attack +33 vs. Fortitude; on hit [/COLOR][/FONT] [FONT=Verdana][COLOR=white]target takes 15 ongoing poison damage and is weakened (save ends both)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]:melee: [B]Mace and Tail[/B] (Standard; at-will)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Lord of Dis makes a Pain Touch Mace and Tail Sting attack[/COLOR][/FONT] [COLOR=white][FONT=Verdana]:ranged: [B]Terrifying Stare[/B] (Minor; at-will) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] fear, 1/round[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Range 5; does not provoke opportunity attacks; attack +33 vs. Will; on [/COLOR][/FONT] [FONT=Verdana][COLOR=white]hit target takes a -5 penalty to all defences until the start of Lord of Dis's [/COLOR][/FONT] [FONT=Verdana][COLOR=white]next turn[/COLOR][/FONT] [COLOR=white][FONT=Verdana]:ranged: [B]Sacrifice of Fire[/B] (Minor; at-will) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] 1/round[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Range 10; target lower level allied devil slides 5 squares and explodes; [/COLOR][/FONT] [FONT=Verdana][COLOR=white]burst 2; attack +33 vs. Reflex; 2d12+12 fire damage; on miss target takes [/COLOR][/FONT] [FONT=Verdana][COLOR=white]half damage[/COLOR][/FONT] [COLOR=white][FONT=Verdana]:close: [B]Summon Legion[/B] (Standard; recharge :5::6:) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] summon[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Burst 10; Lord of Dis summons 8 Legion Devils (see separate stat block); [/COLOR][/FONT] [FONT=Verdana][COLOR=white]these appear in any free square within the burst and act on initiative 20[/COLOR][/FONT] [COLOR=white][FONT=Verdana]:area: [B]Globe of Hellfire[/B] (Standard; encounter) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] fire, minor to sustain[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Area burst 3 within 15 (must target free square); 5d10+12 fire damage; on [/COLOR][/FONT] [FONT=Verdana][COLOR=white]miss half damage; hit or miss this attack summons a Globe of Hellfire in the [/COLOR][/FONT] [FONT=Verdana][COLOR=white]target square; all creatures starting their turn adjacent to the globe take [/COLOR][/FONT] [FONT=Verdana][COLOR=white]15 fire damage; Lord of Dis may move the globe 5 squares as a move [/COLOR][/FONT] [FONT=Verdana][COLOR=white]action; minor action to sustain[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Evil [B]Languages[/B] supernal[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Skills[/FONT][/B][FONT=Verdana] Bluff +29, Insight +26, Intimidate +29, Religion +25[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 34 (+26) [B]Dex[/B] 26 (+22) [B]Wis[/B] 24 (+21)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 30 (+24) [B]Int[/B] 22 (+20) [B]Cha[/B] 30 (+24)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Equipment[/FONT][/B][FONT=Verdana] pain touch mace, noble signet ring[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana][SIZE=3]Legion Devil[/SIZE][/FONT][/B][FONT=Verdana] Level 21 Minion[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Medium Immortal Humanoid (devil) XP 0 (see Lord of Dis)[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] 20 [B]Senses[/B] Perception +13, darkvision[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 1; a missed attack never damages a minion.[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 35; [B]Fortitude[/B] 34, [B]Reflex[/B] 33, [B]Will[/B] 31[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Resist[/FONT][/B][FONT=Verdana] 15 fire[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 7[/FONT][/COLOR] [FONT=Verdana][COLOR=white]:bmelee: [B]Sword Slash[/B] (Standard; at-will)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Attack +30 vs. AC; 10 damage[/COLOR][/FONT] [B][FONT=Verdana][COLOR=white]Formation Fighting[/COLOR][/FONT][/B] [FONT=Verdana][COLOR=white]Legion Devil gains a +2 bonus to AC and Reflex defences if it is adjacent [/COLOR][/FONT] [FONT=Verdana][COLOR=white]to another Legion Devil[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Evil [B]Languages[/B] supernal[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 26 (+18) [B]Dex[/B] 22 (+16) [B]Wis[/B] 16 (+13)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 22 (+16) [B]Int[/B] 12 (+11) [B]Cha[/B] 18 (+14)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Equipment[/FONT][/B][FONT=Verdana] longsword, platemail, shield[/FONT][/COLOR] [/QUOTE]
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