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General Tabletop Discussion
*Dungeons & Dragons
Dispel Magic, Ready action and Fireball
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<blockquote data-quote="The Crimson Binome" data-source="post: 6790801" data-attributes="member: 6775031"><p>It's into the realm of Rulings-Not-Rules, but I would totally allow it at my table. The fact that you need to actually Ready the action means that Counterspell is still way better for this sort of thing.</p><p></p><p>The Readied action happens after the action which triggers it, but it's easy enough to Ready an action for "When an enemy starts casting a spell". You could even Ready in case the enemy starts casting a specific spell, such as Fireball, if you already have a ruling about being able to ID spells when they are cast - a topic about which the book is entirely silent, but which I allow with an Arcana check.</p><p></p><p>The only really questionable part is whether the spell is currently "in effect" while it is being cast, but that seems like a reasonable enough interpretation to me. Definitely consult your DM for a ruling on this topic, before you try it in-game.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 6790801, member: 6775031"] It's into the realm of Rulings-Not-Rules, but I would totally allow it at my table. The fact that you need to actually Ready the action means that Counterspell is still way better for this sort of thing. The Readied action happens after the action which triggers it, but it's easy enough to Ready an action for "When an enemy starts casting a spell". You could even Ready in case the enemy starts casting a specific spell, such as Fireball, if you already have a ruling about being able to ID spells when they are cast - a topic about which the book is entirely silent, but which I allow with an Arcana check. The only really questionable part is whether the spell is currently "in effect" while it is being cast, but that seems like a reasonable enough interpretation to me. Definitely consult your DM for a ruling on this topic, before you try it in-game. [/QUOTE]
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Dispel Magic, Ready action and Fireball
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