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*Dungeons & Dragons
Dispel Magic, Ready action and Fireball
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<blockquote data-quote="Waterbizkit" data-source="post: 6794985" data-attributes="member: 6802604"><p>I'm going to pike on with the group firmly in the "no" category. Both as written and as intended, in my opinion, Dispell is not there to stop a spell from being cast, it's there to dispell and ongoing effect. It's the entire reason there's a Counterspell in the first place. One serves a particular purpose and the other server an entirely different purpose. I also believe maintaining this distinction between the two is important, at my table anyway. It create a point of choice that has to be made by the characters. Do they learn and/or prepare Dispell or Counterspell? Do they take both to be able to effectively take care of any situation an enemy caster may present them with? It's a potentially important choice and I'll not water it down at my table.</p><p></p><p>Additionally, no one is bringing up or attempting to make an argument for Counterspell standing in for Dispell. And why not? Because it's not what the spell is intended for and it's very clear that's the case. So why would I let the Wizard who took Dispell use it to cancel out the Fireball and some ongoing magical effect when the Wizard with Counterspell doesn't get to use it to say, get rid of the enemy cater Mage Armor? Seems like too much of a one way street in favor of Dispell at that point.</p><p></p><p>All of that rambling aside, that's simply my ruling at my table. Anyone is free to deviate from the rules in any way they see fit, usually as long as it's promoting fun at the table.</p></blockquote><p></p>
[QUOTE="Waterbizkit, post: 6794985, member: 6802604"] I'm going to pike on with the group firmly in the "no" category. Both as written and as intended, in my opinion, Dispell is not there to stop a spell from being cast, it's there to dispell and ongoing effect. It's the entire reason there's a Counterspell in the first place. One serves a particular purpose and the other server an entirely different purpose. I also believe maintaining this distinction between the two is important, at my table anyway. It create a point of choice that has to be made by the characters. Do they learn and/or prepare Dispell or Counterspell? Do they take both to be able to effectively take care of any situation an enemy caster may present them with? It's a potentially important choice and I'll not water it down at my table. Additionally, no one is bringing up or attempting to make an argument for Counterspell standing in for Dispell. And why not? Because it's not what the spell is intended for and it's very clear that's the case. So why would I let the Wizard who took Dispell use it to cancel out the Fireball and some ongoing magical effect when the Wizard with Counterspell doesn't get to use it to say, get rid of the enemy cater Mage Armor? Seems like too much of a one way street in favor of Dispell at that point. All of that rambling aside, that's simply my ruling at my table. Anyone is free to deviate from the rules in any way they see fit, usually as long as it's promoting fun at the table. [/QUOTE]
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