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General Tabletop Discussion
*Dungeons & Dragons
Dispel Magic vs buffs - does the caster know what target has active?
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<blockquote data-quote="Tormyr" data-source="post: 6915249" data-attributes="member: 6776887"><p>Sure, the creature is not going to sit still while identify is cast. My point was more that there is a spelled out way for determining magical effects through <em>identify</em> that is not spelled out elsewhere. Which leaves a DM with describing the interaction between things or by what is detectable through the senses:</p><p></p><p>* A creature realizing that something is holding them back from attacking efficiently</p><p>* Thin, wispy flames surrounding a creature's body</p><p>* A creature always is one step ahead of everyone else in everything it does</p><p>* A creature has a wasting disease</p><p>* A creature is doing a little bit better than usual at attacking and avoiding magical effects.</p><p>* A storm cloud appears above a creature and obeys the creature's commands</p><p>* A wall of water appears out of nowhere and advances before crashing down in a wave</p><p>* A floating, glowing weapon appears near a creature and does its bidding</p><p>* A group of creatures work together as a cohesive team without needing to speak with one another.</p><p></p><p>So each spell is different. Whether a spell is discernible to a creature depends on whether it figures out that something is afoot (obviously easier with the visible effects) and what experience it might have previously with the specific spell. The creature also would not necessarily know if the effect was coming from an active spell or a magic item.</p><p></p><p>EDIT: But going back to your final question in your original post, Strahd's <em>dispel magic</em> would wipe out the target's <em>protection from evil and good</em> as well as its <em>mage hand</em>.</p></blockquote><p></p>
[QUOTE="Tormyr, post: 6915249, member: 6776887"] Sure, the creature is not going to sit still while identify is cast. My point was more that there is a spelled out way for determining magical effects through [I]identify[/I] that is not spelled out elsewhere. Which leaves a DM with describing the interaction between things or by what is detectable through the senses: * A creature realizing that something is holding them back from attacking efficiently * Thin, wispy flames surrounding a creature's body * A creature always is one step ahead of everyone else in everything it does * A creature has a wasting disease * A creature is doing a little bit better than usual at attacking and avoiding magical effects. * A storm cloud appears above a creature and obeys the creature's commands * A wall of water appears out of nowhere and advances before crashing down in a wave * A floating, glowing weapon appears near a creature and does its bidding * A group of creatures work together as a cohesive team without needing to speak with one another. So each spell is different. Whether a spell is discernible to a creature depends on whether it figures out that something is afoot (obviously easier with the visible effects) and what experience it might have previously with the specific spell. The creature also would not necessarily know if the effect was coming from an active spell or a magic item. EDIT: But going back to your final question in your original post, Strahd's [I]dispel magic[/I] would wipe out the target's [I]protection from evil and good[/I] as well as its [I]mage hand[/I]. [/QUOTE]
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Dispel Magic vs buffs - does the caster know what target has active?
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