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*Pathfinder & Starfinder
Displacement - a bit wussy eh? Mirror image too...
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<blockquote data-quote="Puggins" data-source="post: 4128865" data-attributes="member: 12386"><p>I fail to see the issue here. The Halfling Power explicitly says that you apply it after an attack *has hit*. So you have a couple of possibilities.</p><p></p><p>(1) Ranger attacks doesn't like result, uses accuracy. Hits Halfling. Halfling uses luck, which makes the Ranger re-roll his attack. Both attacks used.</p><p></p><p>(2) Ranger attacks and hit. Halfling uses luck. Ranger re-rolls, doesn't like his attack, uses accuracy and takes the best result.</p><p></p><p>Neither are confusing. I suppose you may think that the Ranger in #1 is entitled to a re-roll of his second attack, but he isn't as long as you take each roll as a clear and distinct event, which is clearly the case. </p><p></p><p>I do hope that 4e does spell this out, just to be sure. However, you shouldn't be attacking the confusion caused by this interaction before actually reading the book, don't you think? If they have a "rerolls in combat" section, your attack will look sorta silly once the book comes out.</p><p></p><p></p><p></p><p>Each roll is distinct. Splitting the Tree says he uses the best of two rolls. Elven accuracy says he gets to reroll the result of a roll. Thus, no, you don't reroll both dice.</p><p></p><p></p><p></p><p>This is my take on it, and I don't find it particularly confusing. Just go roll by roll and don't back up.</p><p></p><p>(1) Elf shoots using split the tree. Rolls twice. He may use elven accuracy at this point. He applies the results to both targets.</p><p></p><p>(2) The halfling may use luck, the result as already been applied to the kobold and is a seperate "event", so only the halfling's roll is rerolled. (I may be wrong about this one- thus the reason for some clarification in the rules, which I hope and expect to be there). The elf may use accuracy after the reroll to improve it.</p><p></p><p>(3) The attack is determined as being a hit or a miss on the two targets. The wizard then uses displacement, which forces the elf to reroll the attack on the halfling. Again, the elf may use accuracy after the reroll.</p><p></p><p>A minor bit of confusion, and only on whether the halfling's power applies to the kobold as well. I think the way the halfling's power is worded indicates that it applies only to the halfling, but yes, some coverage of these interactions would be expected.</p><p></p><p>As for whether this is an appropriate 16th level power, I don't know- it depends on the number of encounter powers you have by 16th level. Force Orb is moderately more powerful than magic missile, but not so much more powerful as to make it invaluable. The two options we're talking about are (1) having displacement memorized and using magic missile, which does approximately the same amount of damage as force orb but to only one target, or (2) having force orb available and not using displacement. Since you can use both magic missile and displacement in the same round, I'd give the edge to displacement, but you can make arguments either way. Being able to pop someone out of the way of a sleep spell or away from the critical hit once an encounter is pretty powerful, especially if you're able to see the DM's rolls.</p></blockquote><p></p>
[QUOTE="Puggins, post: 4128865, member: 12386"] I fail to see the issue here. The Halfling Power explicitly says that you apply it after an attack *has hit*. So you have a couple of possibilities. (1) Ranger attacks doesn't like result, uses accuracy. Hits Halfling. Halfling uses luck, which makes the Ranger re-roll his attack. Both attacks used. (2) Ranger attacks and hit. Halfling uses luck. Ranger re-rolls, doesn't like his attack, uses accuracy and takes the best result. Neither are confusing. I suppose you may think that the Ranger in #1 is entitled to a re-roll of his second attack, but he isn't as long as you take each roll as a clear and distinct event, which is clearly the case. I do hope that 4e does spell this out, just to be sure. However, you shouldn't be attacking the confusion caused by this interaction before actually reading the book, don't you think? If they have a "rerolls in combat" section, your attack will look sorta silly once the book comes out. Each roll is distinct. Splitting the Tree says he uses the best of two rolls. Elven accuracy says he gets to reroll the result of a roll. Thus, no, you don't reroll both dice. This is my take on it, and I don't find it particularly confusing. Just go roll by roll and don't back up. (1) Elf shoots using split the tree. Rolls twice. He may use elven accuracy at this point. He applies the results to both targets. (2) The halfling may use luck, the result as already been applied to the kobold and is a seperate "event", so only the halfling's roll is rerolled. (I may be wrong about this one- thus the reason for some clarification in the rules, which I hope and expect to be there). The elf may use accuracy after the reroll to improve it. (3) The attack is determined as being a hit or a miss on the two targets. The wizard then uses displacement, which forces the elf to reroll the attack on the halfling. Again, the elf may use accuracy after the reroll. A minor bit of confusion, and only on whether the halfling's power applies to the kobold as well. I think the way the halfling's power is worded indicates that it applies only to the halfling, but yes, some coverage of these interactions would be expected. As for whether this is an appropriate 16th level power, I don't know- it depends on the number of encounter powers you have by 16th level. Force Orb is moderately more powerful than magic missile, but not so much more powerful as to make it invaluable. The two options we're talking about are (1) having displacement memorized and using magic missile, which does approximately the same amount of damage as force orb but to only one target, or (2) having force orb available and not using displacement. Since you can use both magic missile and displacement in the same round, I'd give the edge to displacement, but you can make arguments either way. Being able to pop someone out of the way of a sleep spell or away from the critical hit once an encounter is pretty powerful, especially if you're able to see the DM's rolls. [/QUOTE]
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Displacement - a bit wussy eh? Mirror image too...
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