Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Displacement - a bit wussy eh? Mirror image too...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="KarinsDad" data-source="post: 4129229" data-attributes="member: 2011"><p>Like I said, they are not directly comparable. However, Shield Smite gives a defense without using up an immediate action, hence, allowing the Paladin to still use an immediate action in that round.</p><p></p><p>Shielding Smite is like using up an attack action plus gaining defensive benefits without using up an Immediate action to gain the defensive benefits.</p><p></p><p></p><p></p><p>Not necessarily true. The Effect portion of Shielding Smite is not in the Hit section, hence, it implies that the AC bonus always occurs.</p><p></p><p>Also, Displacement activating is not a guarantee of success. It might help, it might not, it might makes things worse. The AC bonus does not ever make things worse.</p><p></p><p></p><p></p><p>Yes, I did mention that. Advantage Displacement.</p><p></p><p></p><p></p><p>Again, not necessarily true. For a 16th level Wizard with 50 hit points, using Displacement to stop 5 points of damage might NOT be a beneficial use. Or, stopping 5 points of damage on the Fighter might not affect the combat at all. The power states that Displacement can be used after the attack roll hits, not after the effects are specified.</p><p></p><p>Plus, Shielding Smite has the advantage that it can be used as a deterent. "Protect the Wizard Paladin!".</p><p></p><p>Just like Displacement is attempted to be used at beneficial times, so would the AC bonus of Shielding Smite.</p><p></p><p></p><p></p><p>Not necessarily always true based on what we know so far. Can immediate actions be done, even if someone is immobilized?</p><p></p><p></p><p></p><p>Well yes, you skewed the information in Displacement's favor a bit before making that assessment.</p><p></p><p>We are making a bit of an apples and oranges comparison here, but the apple appears to have as many advantages as the orange. Not that the orange does not have different advantages, but not enough or powerful enough to be clearly better and significantly so. And definitely not 16th level better.</p><p></p><p>As far as we can tell, Shielding Smite grants a defensive benefit more often than Displacement. The difference between standard action and immediate action is mostly offset by the additional offensive capability of Shielding Smite. From an overall probability POV, Shielding Smite will be used more often and be effective more often.</p><p></p><p>And, that is just one example. Even if the general consensus is that Displacement is more useful than Shielding Smite, it does not mean that there are not other Per Encounter lower level powers that are as or more useful than Displacement.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 4129229, member: 2011"] Like I said, they are not directly comparable. However, Shield Smite gives a defense without using up an immediate action, hence, allowing the Paladin to still use an immediate action in that round. Shielding Smite is like using up an attack action plus gaining defensive benefits without using up an Immediate action to gain the defensive benefits. Not necessarily true. The Effect portion of Shielding Smite is not in the Hit section, hence, it implies that the AC bonus always occurs. Also, Displacement activating is not a guarantee of success. It might help, it might not, it might makes things worse. The AC bonus does not ever make things worse. Yes, I did mention that. Advantage Displacement. Again, not necessarily true. For a 16th level Wizard with 50 hit points, using Displacement to stop 5 points of damage might NOT be a beneficial use. Or, stopping 5 points of damage on the Fighter might not affect the combat at all. The power states that Displacement can be used after the attack roll hits, not after the effects are specified. Plus, Shielding Smite has the advantage that it can be used as a deterent. "Protect the Wizard Paladin!". Just like Displacement is attempted to be used at beneficial times, so would the AC bonus of Shielding Smite. Not necessarily always true based on what we know so far. Can immediate actions be done, even if someone is immobilized? Well yes, you skewed the information in Displacement's favor a bit before making that assessment. We are making a bit of an apples and oranges comparison here, but the apple appears to have as many advantages as the orange. Not that the orange does not have different advantages, but not enough or powerful enough to be clearly better and significantly so. And definitely not 16th level better. As far as we can tell, Shielding Smite grants a defensive benefit more often than Displacement. The difference between standard action and immediate action is mostly offset by the additional offensive capability of Shielding Smite. From an overall probability POV, Shielding Smite will be used more often and be effective more often. And, that is just one example. Even if the general consensus is that Displacement is more useful than Shielding Smite, it does not mean that there are not other Per Encounter lower level powers that are as or more useful than Displacement. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Displacement - a bit wussy eh? Mirror image too...
Top