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*Pathfinder & Starfinder
Displacement - a bit wussy eh? Mirror image too...
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<blockquote data-quote="catsclaw" data-source="post: 4129447" data-attributes="member: 59911"><p>I'm a little confused as to what you're arguing here. Clearly, <em>Shielding Smite</em> is useful at all levels (i.e., you don't "outgrow" it). And <em>Displacement</em> is useful at all levels (i.e., you never "outgrow" <em>it</em>). But they both have different advantages and drawbacks--whether they require a hit to work, whether it's an immediate or standard action to activate, whether they work against multiple attacks, whether they work against all defenses or just AC--which means each is useful in different situations.</p><p></p><p>I think the ability to choose what attack to use <em>Displacement</em> against is pretty powerful stuff, as well as the fact it's guaranteed to force a reroll. After all, you've no guarantee any creatures are even going to attack the person you shielded--not a problem with <em>Displacement</em>. But even so, the crux of your argument seems to basically be complaining that there's a level 1 power which doesn't totally suck at level 16. In my mind, that's a testament to how well the powers are designed, not how badly they're designed.</p></blockquote><p></p>
[QUOTE="catsclaw, post: 4129447, member: 59911"] I'm a little confused as to what you're arguing here. Clearly, [i]Shielding Smite[/i] is useful at all levels (i.e., you don't "outgrow" it). And [i]Displacement[/i] is useful at all levels (i.e., you never "outgrow" [i]it[/i]). But they both have different advantages and drawbacks--whether they require a hit to work, whether it's an immediate or standard action to activate, whether they work against multiple attacks, whether they work against all defenses or just AC--which means each is useful in different situations. I think the ability to choose what attack to use [i]Displacement[/i] against is pretty powerful stuff, as well as the fact it's guaranteed to force a reroll. After all, you've no guarantee any creatures are even going to attack the person you shielded--not a problem with [i]Displacement[/i]. But even so, the crux of your argument seems to basically be complaining that there's a level 1 power which doesn't totally suck at level 16. In my mind, that's a testament to how well the powers are designed, not how badly they're designed. [/QUOTE]
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Displacement - a bit wussy eh? Mirror image too...
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