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General Tabletop Discussion
*Pathfinder & Starfinder
Displacement - a bit wussy eh? Mirror image too...
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<blockquote data-quote="Cadfan" data-source="post: 4129539" data-attributes="member: 40961"><p>First, yeah, I assume the Wizard has an immediate action available (I also assume that the Paladin has a standard action available...) I think that's a fair assumption. Now its possible that the Wizard is going to be loaded down with immediate action abilities, and the availability of an immediate action will be an uncertain thing at any given moment. But I don't believe that. Historically that has not been the case in D&D. We haven't seen a plethora of immediate action abilities that would make the availability of an immediate action a concern. Do you, in sincerity, believe this will likely be an issue?</p><p></p><p>Second, yes, I am making an assumption about whether you can perceive the nature of incoming attacks, but its one that historically has been built into D&D. Its built right into the counterspelling system in 3e, for one, and for two, if you describe enemy attacks, it happens automatically. When a Bodak stares at you and you feel your inner strength begin to give out (ie, you roll a fortitude save), it shouldn't take more than one Bodak fight for you to figure out what's going on.</p><p></p><p>The Puggins math showed that the advantage that a reroll has over +3 AC is about 10% or better for attacks which hit between 10+ and 15+ on a d20. Between that and the fact that Displacement happens on YOUR terms rather than the terms your opponent dictates to you, it seems like this is a nice support for my position.</p><p></p><p>There are other 16th level spells available for our review right now. Go take a look at a few. I have, and I still like Displacement. I do think it could have been made available at earlier levels, since it auto-scales. But that's not the same as saying that its weak at level 16.</p></blockquote><p></p>
[QUOTE="Cadfan, post: 4129539, member: 40961"] First, yeah, I assume the Wizard has an immediate action available (I also assume that the Paladin has a standard action available...) I think that's a fair assumption. Now its possible that the Wizard is going to be loaded down with immediate action abilities, and the availability of an immediate action will be an uncertain thing at any given moment. But I don't believe that. Historically that has not been the case in D&D. We haven't seen a plethora of immediate action abilities that would make the availability of an immediate action a concern. Do you, in sincerity, believe this will likely be an issue? Second, yes, I am making an assumption about whether you can perceive the nature of incoming attacks, but its one that historically has been built into D&D. Its built right into the counterspelling system in 3e, for one, and for two, if you describe enemy attacks, it happens automatically. When a Bodak stares at you and you feel your inner strength begin to give out (ie, you roll a fortitude save), it shouldn't take more than one Bodak fight for you to figure out what's going on. The Puggins math showed that the advantage that a reroll has over +3 AC is about 10% or better for attacks which hit between 10+ and 15+ on a d20. Between that and the fact that Displacement happens on YOUR terms rather than the terms your opponent dictates to you, it seems like this is a nice support for my position. There are other 16th level spells available for our review right now. Go take a look at a few. I have, and I still like Displacement. I do think it could have been made available at earlier levels, since it auto-scales. But that's not the same as saying that its weak at level 16. [/QUOTE]
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Displacement - a bit wussy eh? Mirror image too...
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