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Displacement - a bit wussy eh? Mirror image too...
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<blockquote data-quote="KarinsDad" data-source="post: 4130005" data-attributes="member: 2011"><p>My bad on the math. That’s what happens when I try to do this at work when I have only a few minutes.</p><p></p><p>I put your equations into a spreadsheet. For 2 attacks, it comes out to 9 to 16 needed on the die advantage Displacement, 8 is more or less a tie (the break even point), and 17+ and 7- are advantage Shielding Smite.</p><p></p><p>The highest percentage advantage was about 19% (less average damage) for a 14 or a 15 needed to roll (for an attack that does 10 points, this means 8 points instead of 10 on average, not a huge gain).</p><p></p><p>In other words, Displacement gives the highest advantage over mooks where damage and the chance to hit is typically low. So, the Displacement advantage you are talking about will not be seen too often in the game since a Wizard will tend to not protect against single mook attacks with Displacement too often. Also, mook attacks tend to not be encounter breaking.</p><p></p><p></p><p>Against BBEGs where the chance to hit a PC is often greater than 50%, where the number of attacks per round is sometimes greater than one, and where the damage is typically greater, the percentage advantage for 2 attacks based on what number is needed to be rolled is:</p><p></p><p>10 7% in favor of Disp </p><p>9 4% in favor of Disp</p><p>8 <1% in favor of Disp, nearly a tie</p><p>7 2% in favor of SS</p><p>6 5% in favor of SS</p><p></p><p>The odds against BBEGs does not heavily favor Displacement here.</p><p></p><p>Remember, it's not too difficult to get to 2 or more attacks with a single BBEG when one considers Immediate Attacks, Opportunity Attacks, plus special powers (such as Double Attack).</p><p></p><p></p><p>One other note on this using your math:</p><p></p><p>Shielding Smite:</p><p></p><p>42.25% of the time, both attacks will miss</p><p>45.50% of the time, one attack will hit</p><p>12.25% of the time, both attacks will hit</p><p></p><p>Displacement:</p><p></p><p>50% of the time, both attacks will miss (25% outright and 25% due to Displacement)</p><p>31.25% of the time, one attack will hit</p><p>18.75% of the time, both attacks will hit</p><p></p><p>Although Displacement averages less damage (by 11%) against 2 attacks, it also results in both hits actually hitting more often by a factor of more than 3 to 2. Shielding Smite might average slightly more damage, but the big double hit (which can be encounter breaking) occurs less often with it.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 4130005, member: 2011"] My bad on the math. That’s what happens when I try to do this at work when I have only a few minutes. I put your equations into a spreadsheet. For 2 attacks, it comes out to 9 to 16 needed on the die advantage Displacement, 8 is more or less a tie (the break even point), and 17+ and 7- are advantage Shielding Smite. The highest percentage advantage was about 19% (less average damage) for a 14 or a 15 needed to roll (for an attack that does 10 points, this means 8 points instead of 10 on average, not a huge gain). In other words, Displacement gives the highest advantage over mooks where damage and the chance to hit is typically low. So, the Displacement advantage you are talking about will not be seen too often in the game since a Wizard will tend to not protect against single mook attacks with Displacement too often. Also, mook attacks tend to not be encounter breaking. Against BBEGs where the chance to hit a PC is often greater than 50%, where the number of attacks per round is sometimes greater than one, and where the damage is typically greater, the percentage advantage for 2 attacks based on what number is needed to be rolled is: 10 7% in favor of Disp 9 4% in favor of Disp 8 <1% in favor of Disp, nearly a tie 7 2% in favor of SS 6 5% in favor of SS The odds against BBEGs does not heavily favor Displacement here. Remember, it's not too difficult to get to 2 or more attacks with a single BBEG when one considers Immediate Attacks, Opportunity Attacks, plus special powers (such as Double Attack). One other note on this using your math: Shielding Smite: 42.25% of the time, both attacks will miss 45.50% of the time, one attack will hit 12.25% of the time, both attacks will hit Displacement: 50% of the time, both attacks will miss (25% outright and 25% due to Displacement) 31.25% of the time, one attack will hit 18.75% of the time, both attacks will hit Although Displacement averages less damage (by 11%) against 2 attacks, it also results in both hits actually hitting more often by a factor of more than 3 to 2. Shielding Smite might average slightly more damage, but the big double hit (which can be encounter breaking) occurs less often with it. [/QUOTE]
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Displacement - a bit wussy eh? Mirror image too...
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