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General Tabletop Discussion
*Pathfinder & Starfinder
Displacement - a bit wussy eh? Mirror image too...
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<blockquote data-quote="Majoru Oakheart" data-source="post: 4130213" data-attributes="member: 5143"><p>I really can't say much about this except to say the scale is definitely different.</p><p></p><p>In 3e, as a wizard you started off just out of wizard school. You could change the color of something maybe twice per day and you might be able to throw a magic missile at someone once and make them sore but likely not kill them.</p><p></p><p>You ended up being able to kill everyone in an entire village with a single wave of your hands while flying and completely invisible after having teleported from one side of the planet to the other 6 seconds ago. Even if someone could find you and see you, you'd be immune to almost anything they could do to you for minutes if not hours.</p><p></p><p>In 4e, you start off as a competent wizard who can move things around at will, shoot missiles whenever you want to and kill most people with a single hit. You are capable of single-handedly defeating a couple of dangerous creatures. Given some time you can do some amazing things.</p><p></p><p>By the end, you are an amazingly powerful wizard who can do things no one else would even consider possible. Turn invisible? Fly up to the roof of a building with a wave of your hand? Make an illusion of someone a couple feet away from where they actually are in order to confuse an enemy attacking them? Your spells are powerful enough to take down dragons, giants, and even demons. However, you still walk places, use doors, ask people politely to do things for you, sleep for 6-8 hours per night, eat food, live in a house, and so on. You are still mortal and still have to deal with the realities of normal life.</p><p></p><p>I just don't ever see a time in 4e where the wizard says "They are storing all the treasure in the vault in the middle of the castle? Yawn. I put up stone skin, improved invisibility, displacement, greater mage armor, shield, mirror image, energy immunity to all 5 energy types, and fly, then for the next couple of minutes virtually nothing can hurt me. I scry and telport into the vault with enough time to load the entire treasure into a portable hole and teleport out. If they have the vault warded against teleport somehow I'll just have to use passwalls, disintegrates, or dimension doors to get in."</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 4130213, member: 5143"] I really can't say much about this except to say the scale is definitely different. In 3e, as a wizard you started off just out of wizard school. You could change the color of something maybe twice per day and you might be able to throw a magic missile at someone once and make them sore but likely not kill them. You ended up being able to kill everyone in an entire village with a single wave of your hands while flying and completely invisible after having teleported from one side of the planet to the other 6 seconds ago. Even if someone could find you and see you, you'd be immune to almost anything they could do to you for minutes if not hours. In 4e, you start off as a competent wizard who can move things around at will, shoot missiles whenever you want to and kill most people with a single hit. You are capable of single-handedly defeating a couple of dangerous creatures. Given some time you can do some amazing things. By the end, you are an amazingly powerful wizard who can do things no one else would even consider possible. Turn invisible? Fly up to the roof of a building with a wave of your hand? Make an illusion of someone a couple feet away from where they actually are in order to confuse an enemy attacking them? Your spells are powerful enough to take down dragons, giants, and even demons. However, you still walk places, use doors, ask people politely to do things for you, sleep for 6-8 hours per night, eat food, live in a house, and so on. You are still mortal and still have to deal with the realities of normal life. I just don't ever see a time in 4e where the wizard says "They are storing all the treasure in the vault in the middle of the castle? Yawn. I put up stone skin, improved invisibility, displacement, greater mage armor, shield, mirror image, energy immunity to all 5 energy types, and fly, then for the next couple of minutes virtually nothing can hurt me. I scry and telport into the vault with enough time to load the entire treasure into a portable hole and teleport out. If they have the vault warded against teleport somehow I'll just have to use passwalls, disintegrates, or dimension doors to get in." [/QUOTE]
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Displacement - a bit wussy eh? Mirror image too...
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