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General Tabletop Discussion
*Pathfinder & Starfinder
Displacement vs Targeted Spells
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<blockquote data-quote="Pax" data-source="post: 674051" data-attributes="member: 6875"><p>Ah, but IIRC (IDHMBWM), you cannot seperately target any one illusory image in a MI spell. IOW, you target "that wizard over there", and each missile has a chance of hitting the wizxard, or one of his however-many MI decoys.</p><p></p><p>Again, IIRC: the images and the wizard are constantly shuffling about, amongst themselves. You could simply view the MM hitting an MI figment, as the figment "shuffling" in front of the MM, just in time to intercept it -- and being "popped" out of existance in the process, while the MM fizzles because it hit a non-creature object mid-flight.</p><p></p><p>...</p><p></p><p>OTOH, just because MM will "fail" when targetting a noncreature (a statue, for example), <strong>does not have to mean no missiles are fired</strong>. MM is powerful enough already, for a first level spell. We don't need to add "unerring creature detector" to it's applications.</p><p></p><p>You see a statue, it MIGHT be a golem. Cast MM at it; the missiles streak out, and hit the statue.</p><p></p><p>Did it flinch? No? Would a <strong>golem</strong> have flinched? No?</p><p></p><p>Then you still have no idea if it's a statue, or a golem.</p><p></p><p>You see a dragon pop up out of nowhere; knowing that an evil lich-illusionist makes his lair nearby, you suspect the dragon is, in fact, only an illusion. You cast MM at it. The missiles appear, streak out, and hit the dragon; it grunts in pain, looks at you, and says in clear draconic "NOW you've irritated me, little wizard!"</p><p></p><p>Is it live, or is it Memorex? Simply put -- you don't know, and the mere act of casting MM shouldn't tell you if it's really a creature, or a big, <strong>very</strong>-well-made and convincing puppet, or a high-level illusion spell. IF it's a puppet, the puppeteer is very talented (noting the MMs on the way in, and miming a reaction). If it's an illusion, ditto -- the controlling spellcaster simply adds the reaction into the illusion. If it's real, then the dragon DID grunt in pain and IS angry at your wizard.</p><p></p><p>MM simply would not -- and IMO <strong>absolutely SHOULD not</strong> -- tell you which of the three (or somehting else entirely) is the true situation.</p></blockquote><p></p>
[QUOTE="Pax, post: 674051, member: 6875"] Ah, but IIRC (IDHMBWM), you cannot seperately target any one illusory image in a MI spell. IOW, you target "that wizard over there", and each missile has a chance of hitting the wizxard, or one of his however-many MI decoys. Again, IIRC: the images and the wizard are constantly shuffling about, amongst themselves. You could simply view the MM hitting an MI figment, as the figment "shuffling" in front of the MM, just in time to intercept it -- and being "popped" out of existance in the process, while the MM fizzles because it hit a non-creature object mid-flight. ... OTOH, just because MM will "fail" when targetting a noncreature (a statue, for example), [b]does not have to mean no missiles are fired[/b]. MM is powerful enough already, for a first level spell. We don't need to add "unerring creature detector" to it's applications. You see a statue, it MIGHT be a golem. Cast MM at it; the missiles streak out, and hit the statue. Did it flinch? No? Would a [b]golem[/b] have flinched? No? Then you still have no idea if it's a statue, or a golem. You see a dragon pop up out of nowhere; knowing that an evil lich-illusionist makes his lair nearby, you suspect the dragon is, in fact, only an illusion. You cast MM at it. The missiles appear, streak out, and hit the dragon; it grunts in pain, looks at you, and says in clear draconic "NOW you've irritated me, little wizard!" Is it live, or is it Memorex? Simply put -- you don't know, and the mere act of casting MM shouldn't tell you if it's really a creature, or a big, [b]very[/b]-well-made and convincing puppet, or a high-level illusion spell. IF it's a puppet, the puppeteer is very talented (noting the MMs on the way in, and miming a reaction). If it's an illusion, ditto -- the controlling spellcaster simply adds the reaction into the illusion. If it's real, then the dragon DID grunt in pain and IS angry at your wizard. MM simply would not -- and IMO [b]absolutely SHOULD not[/b] -- tell you which of the three (or somehting else entirely) is the true situation. [/QUOTE]
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