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<blockquote data-quote="Hemlock Stones" data-source="post: 1615202" data-attributes="member: 19278"><p><strong>Atlantis, Babylon, Egypt And You</strong></p><p></p><p>GREETINGS!</p><p></p><p>What an intriguing topic. I tend to watch a great deal about the mysterious cultures of the past. Lets look at it this way, if it weren't for a Rosetta Stone allowing us to read ancient Egyptian, we would know very little about ancient Egypt.</p><p></p><p>In this gaming world one or more of the PC's would need some historical impetus to be able to have an idea about the past cultures. I just watched the Mummy Returns last night. You could have one of the characters being the reincarnated spirit of somebody from the earlier culture.</p><p></p><p>Another thought is that when a culture fails, sometimes all that remains are enigmas. The Sphinx is a great deal older than first anticipated. As such Egyptologists are not too keen on changing their perspective on what they hold to be true. Skepticism of the existence of a past culture could make for some interesting plot angles. Dr. Zeus in Planet of The Apes was a fascinating character. Imagine a village elder NPC that knows more than he's letting on. Maybe even taking great lengths to side track the PC's.</p><p></p><p>Usually when a culture fails, Atlantis and Troy are good examples of this, the tales that remain are usually cautionary ones, about what not to do, lest the gods will punish you. From this perspective you can always use a plot angle that some NPC either knowingly or unknowingly is tampering with stuff that ruined a culture before. Were I the DM, I would make it a situation that required the PC's to really dig out the truth. In the event that they missed something, you could set the present culture on a road to severe ruin.</p><p></p><p>Orks and Elves Living Together...</p><p></p><p>Bone Daddy Hath Spoken!</p></blockquote><p></p>
[QUOTE="Hemlock Stones, post: 1615202, member: 19278"] [b]Atlantis, Babylon, Egypt And You[/b] GREETINGS! What an intriguing topic. I tend to watch a great deal about the mysterious cultures of the past. Lets look at it this way, if it weren't for a Rosetta Stone allowing us to read ancient Egyptian, we would know very little about ancient Egypt. In this gaming world one or more of the PC's would need some historical impetus to be able to have an idea about the past cultures. I just watched the Mummy Returns last night. You could have one of the characters being the reincarnated spirit of somebody from the earlier culture. Another thought is that when a culture fails, sometimes all that remains are enigmas. The Sphinx is a great deal older than first anticipated. As such Egyptologists are not too keen on changing their perspective on what they hold to be true. Skepticism of the existence of a past culture could make for some interesting plot angles. Dr. Zeus in Planet of The Apes was a fascinating character. Imagine a village elder NPC that knows more than he's letting on. Maybe even taking great lengths to side track the PC's. Usually when a culture fails, Atlantis and Troy are good examples of this, the tales that remain are usually cautionary ones, about what not to do, lest the gods will punish you. From this perspective you can always use a plot angle that some NPC either knowingly or unknowingly is tampering with stuff that ruined a culture before. Were I the DM, I would make it a situation that required the PC's to really dig out the truth. In the event that they missed something, you could set the present culture on a road to severe ruin. Orks and Elves Living Together... Bone Daddy Hath Spoken! [/QUOTE]
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