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Distract drop invisibility?
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<blockquote data-quote="Arial Black" data-source="post: 7352568" data-attributes="member: 6799649"><p>No it doesn't. 'Trying to hurt someone' is not on the list of things that pop invisibility. 'Trying to hurt someone' no more pops that spell than it would pop <em>mage armour</em> or <em>polymorph</em>.</p><p></p><p></p><p></p><p><em>That's</em> where you're going wrong!</p><p></p><p><em>Why</em> would you think that? There is nothing in the spell that suggests that, no blurb describing popping the spell in layman's terms before we get to the crunch.</p><p></p><p>I'll tell you why you think that: it's because the way invisibility popped in <strong>previous</strong> editions, 'trying to hurt someone' <strong>was</strong> on the pop list. <em>But it isn't in 5e!</em></p><p></p><p><em>Invisibility</em> (the 2nd level spell) has been completely re-written for 5e. They didn't copy/paste the wording from a previous edition accompanied by an error that lost 'hurt someone' in the process. They didn't accidentally write the spell wrong, they didn't <em>forget</em> the 'hurt someone' part. <em>They deliberately wrote it</em> such that the <em>only</em> things that pop the spell are (game terms) 'attack' and 'cast a spell'.</p><p></p><p>But why would they deliberately change how it gets popped for this edition? Because adjudicating the popping of the spell in previous editions was a nightmare! It got to be so absurd that 3e (full of precisely defined terms) had the spell pop if you so much as included an enemy in the area of effect of something of yours. So, while <em>intending</em> the spell to pop when you 'hurt someone', it also popped when an enemy happened to be in the area of your <em>detect magic</em>, even if you didn't know the enemy was there! It also meant that the <em>invisibility</em> spell somehow reads your mind and knows which creatures are your enemies and which creatures are your friends!</p><p></p><p>This edition avoids all of this mess simply by having a pop list of two clearly defined game terms: 'attack' and 'cast a spell'. No arguments now!</p><p></p><p>Well, there wouldn't be, if people weren't still remembering how previous editions did it and imagining that 5e was trying to do the same but wrote it badly. No! They wrote it exactly as they intended!</p><p></p><p>Is dragon breath on the pop list? No. End of.</p></blockquote><p></p>
[QUOTE="Arial Black, post: 7352568, member: 6799649"] No it doesn't. 'Trying to hurt someone' is not on the list of things that pop invisibility. 'Trying to hurt someone' no more pops that spell than it would pop [i]mage armour[/i] or [i]polymorph[/i]. [i]That's[/i] where you're going wrong! [i]Why[/i] would you think that? There is nothing in the spell that suggests that, no blurb describing popping the spell in layman's terms before we get to the crunch. I'll tell you why you think that: it's because the way invisibility popped in [b]previous[/b] editions, 'trying to hurt someone' [b]was[/b] on the pop list. [i]But it isn't in 5e![/i] [i]Invisibility[/i] (the 2nd level spell) has been completely re-written for 5e. They didn't copy/paste the wording from a previous edition accompanied by an error that lost 'hurt someone' in the process. They didn't accidentally write the spell wrong, they didn't [i]forget[/i] the 'hurt someone' part. [i]They deliberately wrote it[/i] such that the [i]only[/i] things that pop the spell are (game terms) 'attack' and 'cast a spell'. But why would they deliberately change how it gets popped for this edition? Because adjudicating the popping of the spell in previous editions was a nightmare! It got to be so absurd that 3e (full of precisely defined terms) had the spell pop if you so much as included an enemy in the area of effect of something of yours. So, while [i]intending[/i] the spell to pop when you 'hurt someone', it also popped when an enemy happened to be in the area of your [i]detect magic[/i], even if you didn't know the enemy was there! It also meant that the [i]invisibility[/i] spell somehow reads your mind and knows which creatures are your enemies and which creatures are your friends! This edition avoids all of this mess simply by having a pop list of two clearly defined game terms: 'attack' and 'cast a spell'. No arguments now! Well, there wouldn't be, if people weren't still remembering how previous editions did it and imagining that 5e was trying to do the same but wrote it badly. No! They wrote it exactly as they intended! Is dragon breath on the pop list? No. End of. [/QUOTE]
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