Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Distracted Players
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Goonalan" data-source="post: 5208588" data-attributes="member: 16069"><p>I played through KOTS with a bunch of guys that had never played 4e or any D&D before or any RPG before, check out the sig for the stats based version of how it went.</p><p></p><p>First off my players are massively up for playing D&D, they all know each other (I'm the odd one out), some of them work together, at the start of every session there's usually thirty minute or so when everyone just chats.</p><p></p><p>However, and it makes me cringe a little typing this, they're usually dying to get in game, to get on with it. Dave the Fighter just wants to smush things- bad week etc. </p><p></p><p>I got them all to decide upon characters from films etc. to base their PCs on and over the weeks they've just grown into them, and spend time out side of the game, talking about the things they're going to do 'in game' etc. The point being they're into their PCs first and foremost.</p><p></p><p>Secondly I'm DMing up a storm (sometimes) so in the encounter you're talking about the rats were merely cover for the Ochre Jelly (I hope I'm not spoiling this for you). My Minion rats charged the PCs more or less en masse, and were stomped, slammed and spelled in short order, but for a moment the PCs were surrounded, and while the danger was slight they we're up for it- and in the process getting conned (see below)</p><p></p><p>Then out of nowhere this huge gelatinous monsters rises up like a quivering terrible tide and SLAM! (DM smashes fist into table- dice and minis jump- and drinks get spilled) gets...</p><p></p><p>DM stands up looks around room, eye contact with each player...</p><p></p><p>YOU!</p><p></p><p>Congrats players engaged, and it's loads easier when the bad guys are sentient and/or humanoids- they swear and threaten (and give a little of the plot away).</p><p></p><p>The point is, and this isn't easy, if the DM wants to engage the players sometimes they need to stop sitting on their backside and get rilled/involved/in action. Storytelling, for me/us, involves doing voices and having a bit of banter with the PCs in game (NPCs and bad guys alike).</p><p></p><p>Remember if the DM is playing up- voices/acting out etc. then you're giving the players permission to get involved, and you'll be surprised how easy it is to engage them.</p><p></p><p>Admittedly this kind of thing only lasts for minutes to moments but the memory lasts, and the players keep coming back.</p></blockquote><p></p>
[QUOTE="Goonalan, post: 5208588, member: 16069"] I played through KOTS with a bunch of guys that had never played 4e or any D&D before or any RPG before, check out the sig for the stats based version of how it went. First off my players are massively up for playing D&D, they all know each other (I'm the odd one out), some of them work together, at the start of every session there's usually thirty minute or so when everyone just chats. However, and it makes me cringe a little typing this, they're usually dying to get in game, to get on with it. Dave the Fighter just wants to smush things- bad week etc. I got them all to decide upon characters from films etc. to base their PCs on and over the weeks they've just grown into them, and spend time out side of the game, talking about the things they're going to do 'in game' etc. The point being they're into their PCs first and foremost. Secondly I'm DMing up a storm (sometimes) so in the encounter you're talking about the rats were merely cover for the Ochre Jelly (I hope I'm not spoiling this for you). My Minion rats charged the PCs more or less en masse, and were stomped, slammed and spelled in short order, but for a moment the PCs were surrounded, and while the danger was slight they we're up for it- and in the process getting conned (see below) Then out of nowhere this huge gelatinous monsters rises up like a quivering terrible tide and SLAM! (DM smashes fist into table- dice and minis jump- and drinks get spilled) gets... DM stands up looks around room, eye contact with each player... YOU! Congrats players engaged, and it's loads easier when the bad guys are sentient and/or humanoids- they swear and threaten (and give a little of the plot away). The point is, and this isn't easy, if the DM wants to engage the players sometimes they need to stop sitting on their backside and get rilled/involved/in action. Storytelling, for me/us, involves doing voices and having a bit of banter with the PCs in game (NPCs and bad guys alike). Remember if the DM is playing up- voices/acting out etc. then you're giving the players permission to get involved, and you'll be surprised how easy it is to engage them. Admittedly this kind of thing only lasts for minutes to moments but the memory lasts, and the players keep coming back. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Distracted Players
Top