Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Distracting players. How to deal with them?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="fusangite" data-source="post: 1858383" data-attributes="member: 7240"><p>Let me get this straight: this guy is only entitled to have a properly functioning game if these people are healthy? I'm sorry: he's entitled to have a functioning game full stop. He's a DM, not a doctor/nurse; he's a volunteer. What if these people had psychotic episodes resulting from schizophrenia? Should he have to tolerate that because it's a medical condition? How about brain damage from a car accident? </p><p></p><p>What is causing these people to disrupt his game is only relevant insofar as it affects his ability to stop said disruption. </p><p></p><p>Speaking as someone who has wrestled with issues of mental health in the past, you are responsible for making sure, to the best of your ability that your illness doesn't ruin things for other people. If someone has a mental illness so debilitating that it ruins structured social gatherings, <em>they</em> have the responsibility to either control their condition or avoid these gatherings. This is something that is even taught to delusional schizophrenic people in outpatient programs. </p><p></p><p>There is nothing unethical about wanting to have a gaming group that only includes players your enjoy gaming with. To structure your gaming group any other way does a disservice to you and to your sane functional players who deserve a fun game every bit as much as the batshit loony ones.</p><p></p><p></p><p></p><p>Here I can comfortably agree; not for the reasons stated but because of the violence this does to the narrative. This is a social problem not a game mechanical problem; it merits a social solution.</p><p></p><p></p><p></p><p>So, explain to me: does the game have any purpose other than the participants having fun? What are the necessary components of an RPG? A GM and one or more players. To me, if the sole purpose is actually having a game people enjoy, a necessary condition is that the GM be having fun. If he's not, then it's not much of a game, is it?</p><p></p><p>If we assume that Knoxgamer is in the minority and the purpose really is to have fun and not to do volunteer work with the handicapable, then it is a perfectly rational response to change the group composition whenever the group dynamic stops working. It is just a game -- it's not church, it's not school, it's not a voting booth -- as such people who make the game un-fun are in no way entitled to be there.</p></blockquote><p></p>
[QUOTE="fusangite, post: 1858383, member: 7240"] Let me get this straight: this guy is only entitled to have a properly functioning game if these people are healthy? I'm sorry: he's entitled to have a functioning game full stop. He's a DM, not a doctor/nurse; he's a volunteer. What if these people had psychotic episodes resulting from schizophrenia? Should he have to tolerate that because it's a medical condition? How about brain damage from a car accident? What is causing these people to disrupt his game is only relevant insofar as it affects his ability to stop said disruption. Speaking as someone who has wrestled with issues of mental health in the past, you are responsible for making sure, to the best of your ability that your illness doesn't ruin things for other people. If someone has a mental illness so debilitating that it ruins structured social gatherings, [i]they[/i] have the responsibility to either control their condition or avoid these gatherings. This is something that is even taught to delusional schizophrenic people in outpatient programs. There is nothing unethical about wanting to have a gaming group that only includes players your enjoy gaming with. To structure your gaming group any other way does a disservice to you and to your sane functional players who deserve a fun game every bit as much as the batshit loony ones. Here I can comfortably agree; not for the reasons stated but because of the violence this does to the narrative. This is a social problem not a game mechanical problem; it merits a social solution. So, explain to me: does the game have any purpose other than the participants having fun? What are the necessary components of an RPG? A GM and one or more players. To me, if the sole purpose is actually having a game people enjoy, a necessary condition is that the GM be having fun. If he's not, then it's not much of a game, is it? If we assume that Knoxgamer is in the minority and the purpose really is to have fun and not to do volunteer work with the handicapable, then it is a perfectly rational response to change the group composition whenever the group dynamic stops working. It is just a game -- it's not church, it's not school, it's not a voting booth -- as such people who make the game un-fun are in no way entitled to be there. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Distracting players. How to deal with them?
Top