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Distrusting NPC Issues
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<blockquote data-quote="Oryan77" data-source="post: 5671292" data-attributes="member: 18701"><p>It doesn't matter to me if the PCs trust an NPC or not. I deal with the same thing you mentioned all the time and it cracks me up. In fact, my players seem to put trust in the NPCs that are actually lying to them, and then the honest NPCs can't build any trust no matter how specific and open he is with information.</p><p></p><p>I'm not sure if it is a form of metagaming or not, but it seems like they expect to be double crossed by everyone. So any guy that is up front with them <em>must</em> be lying! </p><p></p><p>Social skill rolls amuse me too. I've always felt they were pretty pointless in a way. Most of the time when a player rolls a social skill check and I give him his answer/reply, he'll ignore that answer/reply and stick to his own assumptions anyway. So when they roll for Sense Motive and my NPC is telling the truth and I tell them that he seems to be honest, if they already think he is lying, they'll assume I must have failed on their skill check and he's lying to them.</p><p></p><p>It can be fun to watch players dig their own grave in social situations. My wife once Fireballed a good NPC that was telling them the truth and spilling his guts because she assumed he was lying (even after I rolled her skill checks and told her he seems to be telling the truth). She felt bad after the game when I told her she almost killed a completely innocent man.</p></blockquote><p></p>
[QUOTE="Oryan77, post: 5671292, member: 18701"] It doesn't matter to me if the PCs trust an NPC or not. I deal with the same thing you mentioned all the time and it cracks me up. In fact, my players seem to put trust in the NPCs that are actually lying to them, and then the honest NPCs can't build any trust no matter how specific and open he is with information. I'm not sure if it is a form of metagaming or not, but it seems like they expect to be double crossed by everyone. So any guy that is up front with them [I]must[/I] be lying! Social skill rolls amuse me too. I've always felt they were pretty pointless in a way. Most of the time when a player rolls a social skill check and I give him his answer/reply, he'll ignore that answer/reply and stick to his own assumptions anyway. So when they roll for Sense Motive and my NPC is telling the truth and I tell them that he seems to be honest, if they already think he is lying, they'll assume I must have failed on their skill check and he's lying to them. It can be fun to watch players dig their own grave in social situations. My wife once Fireballed a good NPC that was telling them the truth and spilling his guts because she assumed he was lying (even after I rolled her skill checks and told her he seems to be telling the truth). She felt bad after the game when I told her she almost killed a completely innocent man. [/QUOTE]
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