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General Tabletop Discussion
*Dungeons & Dragons
Ditching Archetypes 6E?
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<blockquote data-quote="EzekielRaiden" data-source="post: 9749668" data-attributes="member: 6790260"><p>I mean you literally said nobody can do better than the designers themselves. That means the published editions are the best they could possibly be--because everything published inherently outweighs anything done by people who aren't employed as designers.</p><p></p><p></p><p>"Most of the time" is the fatal flaw.</p><p></p><p>Your argument depends on "most of the time" actually being <em>all of the time</em>.</p><p></p><p>Even people who are actively paid to do a thing can still do it really poorly. Even people who are not paid to do a thing can still have great ideas. It's simply not true that, solely because someone does something for a living, all of their work will be better than anything anyone could produce outside of their employed job. I mean, for goodness' sake, that literally means anyone who's ever considered doing a Kickstarter or whatever but who hasn't been employed in the field should <strong>always</strong> decide not to, because their work--by (alleged) definition!--cannot be as good as someone actually employed as a designer. They literally cannot be worth others' time.</p><p></p><p>That's just...no. It's ridiculous.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 9749668, member: 6790260"] I mean you literally said nobody can do better than the designers themselves. That means the published editions are the best they could possibly be--because everything published inherently outweighs anything done by people who aren't employed as designers. "Most of the time" is the fatal flaw. Your argument depends on "most of the time" actually being [I]all of the time[/I]. Even people who are actively paid to do a thing can still do it really poorly. Even people who are not paid to do a thing can still have great ideas. It's simply not true that, solely because someone does something for a living, all of their work will be better than anything anyone could produce outside of their employed job. I mean, for goodness' sake, that literally means anyone who's ever considered doing a Kickstarter or whatever but who hasn't been employed in the field should [B]always[/B] decide not to, because their work--by (alleged) definition!--cannot be as good as someone actually employed as a designer. They literally cannot be worth others' time. That's just...no. It's ridiculous. [/QUOTE]
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Ditching Archetypes 6E?
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