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Ditching concentration - did you do it?
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<blockquote data-quote="AaronOfBarbaria" data-source="post: 6778600" data-attributes="member: 6701872"><p>You are implying that I didn't play the game, or at least that I did not play casters, and you are wrong on both those counts.</p><p></p><p>You are also wrong in arguing with the rest of my points because avoiding combat as a caster in 1E and 2E is no more or less difficult than avoiding combat as a caster is in 5th edition, and has nothing at all to do with the point that I made and you are very strongly implying is incorrect - but that seems mostly because you are latched onto certain irrelevant facts and names of game parts rather than actually reading what I said in the context I said it.</p><p></p><p>No, there wasn't any "attack of opportunity" nor "opportunity attack" - there didn't need to be because you couldn't get away from an enemy that got you in a position where those things would have been relevant, except in the ways I mentioned of "fall back" which you couldn't cast a spell in the same round as doing, or "flee" which you couldn't cast a spell in the same round as doing and also gave your enemy a free rear attack against you (that wasn't actually named anything specific, but is otherwise identical to an opportunity attack).</p><p></p><p>As for caster power, you might think it was "immense" in 1E and 2E, but it factually wasn't - at least not compared to caster power once all those "crazy powerful spells" you mention had many of their built in limitations (like how <em>haste</em> had a chance of killing the recipient) removed, had the saving throw paradigm redesigned so that you could keep the odds of something passing a save at considerably lower percentages than literally everything and everyone high-level in 1E and 2E would get, and made what appeared to be an overall reduction in the number of spell slots available to cast spells but was actually a significant increase in practical application (especially at low levels), while also taking spell preparation that used to take so much time that a player would be extra cautious about casting any high-level spells because they might not have the time to spend an hour or more on preparing just that spell the next day and making it take 1 hour <em>period</em> no matter how many spells of what level were being prepped.</p><p></p><p>Of course, that's also not relevant since 5th edition has again altered very important pieces of the spell-power puzzle and come out with a result that is in more of a 1st/2nd/BECMI place than a 3.X place, while still being distinctly different from the power level of the old systems because the least powerful spells have been made noticeably more powerful while the most powerful spells have been made noticeably less powerful - but I've gotten off-track here, so I'll stop rambling with one last statement:</p><p></p><p>"No intelligent caster worth a damn ended up in melee" applies to 5th edition just as much as it does to any other edition, and is also an absolutely ridiculous thing to say because the intelligence of the caster and their worth has absolutely nothing to do with how likely they are to find themselves in the simple situation of not having a choice in the matter - and no matter the edition, no matter if it had a rule that used the words "opportunity" and "attack" in its name, a caster in melee with an enemy can't just "run back and cast" without consequence (which, as a reminder, is the claim that I said was wrong and then proved to be wrong with cited evidence that wasn't just my potentially faulty recollection).</p></blockquote><p></p>
[QUOTE="AaronOfBarbaria, post: 6778600, member: 6701872"] You are implying that I didn't play the game, or at least that I did not play casters, and you are wrong on both those counts. You are also wrong in arguing with the rest of my points because avoiding combat as a caster in 1E and 2E is no more or less difficult than avoiding combat as a caster is in 5th edition, and has nothing at all to do with the point that I made and you are very strongly implying is incorrect - but that seems mostly because you are latched onto certain irrelevant facts and names of game parts rather than actually reading what I said in the context I said it. No, there wasn't any "attack of opportunity" nor "opportunity attack" - there didn't need to be because you couldn't get away from an enemy that got you in a position where those things would have been relevant, except in the ways I mentioned of "fall back" which you couldn't cast a spell in the same round as doing, or "flee" which you couldn't cast a spell in the same round as doing and also gave your enemy a free rear attack against you (that wasn't actually named anything specific, but is otherwise identical to an opportunity attack). As for caster power, you might think it was "immense" in 1E and 2E, but it factually wasn't - at least not compared to caster power once all those "crazy powerful spells" you mention had many of their built in limitations (like how [I]haste[/I] had a chance of killing the recipient) removed, had the saving throw paradigm redesigned so that you could keep the odds of something passing a save at considerably lower percentages than literally everything and everyone high-level in 1E and 2E would get, and made what appeared to be an overall reduction in the number of spell slots available to cast spells but was actually a significant increase in practical application (especially at low levels), while also taking spell preparation that used to take so much time that a player would be extra cautious about casting any high-level spells because they might not have the time to spend an hour or more on preparing just that spell the next day and making it take 1 hour [I]period[/I] no matter how many spells of what level were being prepped. Of course, that's also not relevant since 5th edition has again altered very important pieces of the spell-power puzzle and come out with a result that is in more of a 1st/2nd/BECMI place than a 3.X place, while still being distinctly different from the power level of the old systems because the least powerful spells have been made noticeably more powerful while the most powerful spells have been made noticeably less powerful - but I've gotten off-track here, so I'll stop rambling with one last statement: "No intelligent caster worth a damn ended up in melee" applies to 5th edition just as much as it does to any other edition, and is also an absolutely ridiculous thing to say because the intelligence of the caster and their worth has absolutely nothing to do with how likely they are to find themselves in the simple situation of not having a choice in the matter - and no matter the edition, no matter if it had a rule that used the words "opportunity" and "attack" in its name, a caster in melee with an enemy can't just "run back and cast" without consequence (which, as a reminder, is the claim that I said was wrong and then proved to be wrong with cited evidence that wasn't just my potentially faulty recollection). [/QUOTE]
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Ditching concentration - did you do it?
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