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Ditching concentration - did you do it?
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<blockquote data-quote="Gabriel Pendragon" data-source="post: 6779956" data-attributes="member: 6807093"><p>Concentration spells duration at best are when a specific thing happens, in some cases it is up to a certain time period, the rest last for as long as you can hold the concentration. Spell slots limiting how many AoE's you keep up? Not very well, even with just two castings of some aoe spells it allows for deviating effects. Two cloud kills making a 80 ft long 20 ft deep wall of death that will move away from you for 6000 feet (over a mile) with no chance to stop it will destroy entire towns without anyone having any idea where it came from. Which can be done on a 10th level character. This could also be used to clear out an entire dungeon by letting it just flow through and murder things. Creative use of two concentration spells at the same time is crazy powerful, add in anymore and it starts breaking games.</p><p>I like cheese as much as the next guy, but removing a core balancing mechanic without considering the ramifications of doing so and for just a little convenience? The cheese that becomes available from such things is lethal.</p></blockquote><p></p>
[QUOTE="Gabriel Pendragon, post: 6779956, member: 6807093"] Concentration spells duration at best are when a specific thing happens, in some cases it is up to a certain time period, the rest last for as long as you can hold the concentration. Spell slots limiting how many AoE's you keep up? Not very well, even with just two castings of some aoe spells it allows for deviating effects. Two cloud kills making a 80 ft long 20 ft deep wall of death that will move away from you for 6000 feet (over a mile) with no chance to stop it will destroy entire towns without anyone having any idea where it came from. Which can be done on a 10th level character. This could also be used to clear out an entire dungeon by letting it just flow through and murder things. Creative use of two concentration spells at the same time is crazy powerful, add in anymore and it starts breaking games. I like cheese as much as the next guy, but removing a core balancing mechanic without considering the ramifications of doing so and for just a little convenience? The cheese that becomes available from such things is lethal. [/QUOTE]
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Ditching concentration - did you do it?
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