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<blockquote data-quote="Warpiglet" data-source="post: 7870735" data-attributes="member: 6689161"><p>I am likely in the minority on this one...</p><p></p><p>I miss more realistic armor and characters being sprinkled in the books.</p><p></p><p>It's fantasy so the proportion of women and people of color in a pseudo medieval European place is a non issue but I like to hearken back to guys with swords and torches...bucket helmets...less than full plate.</p><p></p><p>I could do with less feathers and bright colors for the heroes and heroines.</p><p></p><p>As to inclusivity...I might imagine more pseudo European people maybe more of lighter complection than not.</p><p></p><p>But there is a separate issue. What is good for health of the game? I think a greater variety of people help broaden the appeal of the game. Put simply it is a good trend.</p><p></p><p>My daughter has expressed interest in playing. She prefers to play a female character and since</p><p>The book shows plenty of heroines and it does not seem weird that as a girl she would play.</p><p></p><p>Of course then she saw some dungeons and doggies miniatures and wants to play a sentient dog...kids these days.</p><p></p><p>(I spent 20 bucks on them. If this gets her into a healthy good hobby it's so worth it).</p><p></p><p>Of note there is a group of middle school girls that have played at a</p><p>School game club. I suspect representation in art is helpful in expanding the games appeal.</p><p></p><p>Even for crotchety guys like me, this is a win</p><p>For the hobby...</p><p></p><p>Even though I would personally like more traditonal</p><p>Knights from the 1100-1300s...the game and art associated is big enough to "share" with other preferences. Grow the game...expand its appeal</p></blockquote><p></p>
[QUOTE="Warpiglet, post: 7870735, member: 6689161"] I am likely in the minority on this one... I miss more realistic armor and characters being sprinkled in the books. It's fantasy so the proportion of women and people of color in a pseudo medieval European place is a non issue but I like to hearken back to guys with swords and torches...bucket helmets...less than full plate. I could do with less feathers and bright colors for the heroes and heroines. As to inclusivity...I might imagine more pseudo European people maybe more of lighter complection than not. But there is a separate issue. What is good for health of the game? I think a greater variety of people help broaden the appeal of the game. Put simply it is a good trend. My daughter has expressed interest in playing. She prefers to play a female character and since The book shows plenty of heroines and it does not seem weird that as a girl she would play. Of course then she saw some dungeons and doggies miniatures and wants to play a sentient dog...kids these days. (I spent 20 bucks on them. If this gets her into a healthy good hobby it's so worth it). Of note there is a group of middle school girls that have played at a School game club. I suspect representation in art is helpful in expanding the games appeal. Even for crotchety guys like me, this is a win For the hobby... Even though I would personally like more traditonal Knights from the 1100-1300s...the game and art associated is big enough to "share" with other preferences. Grow the game...expand its appeal [/QUOTE]
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