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General Tabletop Discussion
*Pathfinder & Starfinder
Dividing XP among characters
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<blockquote data-quote="pallandrome" data-source="post: 3315119" data-attributes="member: 46930"><p>Yeah, unless you wanna really piss off half the members of the group for no good reason, don't penalize them for rolling well on init, or rolling poorly on init.</p><p></p><p>As for the surgery bit, give xp to everyone, because even if they didn't participate in the surgery, they did avoid doing the WRONG thing.</p><p></p><p>A caveat to all this, if some members of the party are off doing something else, even if nearby, that is not productive to the parties situation as a whole, there may sometimes be reason to dock xp. Specifically, if a rogue ignores his party as they scream for help (or in pain or whatever) so he can pocket some more gold/items, then no, she should not be getting full xp for the encounter, if he gets any at all.</p><p></p><p>Remember, anything you can do to get the group to work togeather will make your job as a GM easier, and generally make the campaign more fun to boot. And isn't that the point, when we get right down to it?</p></blockquote><p></p>
[QUOTE="pallandrome, post: 3315119, member: 46930"] Yeah, unless you wanna really piss off half the members of the group for no good reason, don't penalize them for rolling well on init, or rolling poorly on init. As for the surgery bit, give xp to everyone, because even if they didn't participate in the surgery, they did avoid doing the WRONG thing. A caveat to all this, if some members of the party are off doing something else, even if nearby, that is not productive to the parties situation as a whole, there may sometimes be reason to dock xp. Specifically, if a rogue ignores his party as they scream for help (or in pain or whatever) so he can pocket some more gold/items, then no, she should not be getting full xp for the encounter, if he gets any at all. Remember, anything you can do to get the group to work togeather will make your job as a GM easier, and generally make the campaign more fun to boot. And isn't that the point, when we get right down to it? [/QUOTE]
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