Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Dividing XP among characters
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celebrim" data-source="post: 3316460" data-attributes="member: 4937"><p>When a character goes off solo, he earns individual XP. This sometimes happens, particularly with rogues that going recon individually. I also give out individual XP for good role playing.</p><p></p><p>In general, you should always divide XP evenly so long as the group is acting like a group. All combats, even if you swing and miss, even if you didn't get a chance to act, so long as you participated (even unwillingly) you get XP. </p><p></p><p>The surgery is a borderline case. I would in general treat non-combat awards basically like combat awards. As long as you are willing to participate, everyone shares in the award. Basically, this means that the combat characters get to share in non-combat rewards in the same way that the less combat heavy characters mooched off them during the fights. It basically evens out, and it avoid RL party disputes and keeps one player from dominating play. There are times though when I can see a cases when you can make an argument for an individual award as a bonus when the task performed is only valuable to (and possibly only performable) by a certain class. By this I don't mean the rogue disarming the trap, because the trap threatened the party. I mean more along the lines of the wizard reading the book on ancient runes found in the library, which doesn't directly aid in advancing the story, or the rogue successfully picking the merchant's pocket in the market place while the team is looking for information.</p><p></p><p>The chief times I don't divide XP evenly among a party is when I have story awards which are alignment dependent. For example, destroying an unholy item of some sort (or an altar dedicated to an evil diety) might have a story reward divided among good aligned characters only. Even if the non-good characters participate, they don't get the bonus. This is essentially a RP award. I'm giving out bonuses to characters for accepting the burden of taking thier alignment seriously.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 3316460, member: 4937"] When a character goes off solo, he earns individual XP. This sometimes happens, particularly with rogues that going recon individually. I also give out individual XP for good role playing. In general, you should always divide XP evenly so long as the group is acting like a group. All combats, even if you swing and miss, even if you didn't get a chance to act, so long as you participated (even unwillingly) you get XP. The surgery is a borderline case. I would in general treat non-combat awards basically like combat awards. As long as you are willing to participate, everyone shares in the award. Basically, this means that the combat characters get to share in non-combat rewards in the same way that the less combat heavy characters mooched off them during the fights. It basically evens out, and it avoid RL party disputes and keeps one player from dominating play. There are times though when I can see a cases when you can make an argument for an individual award as a bonus when the task performed is only valuable to (and possibly only performable) by a certain class. By this I don't mean the rogue disarming the trap, because the trap threatened the party. I mean more along the lines of the wizard reading the book on ancient runes found in the library, which doesn't directly aid in advancing the story, or the rogue successfully picking the merchant's pocket in the market place while the team is looking for information. The chief times I don't divide XP evenly among a party is when I have story awards which are alignment dependent. For example, destroying an unholy item of some sort (or an altar dedicated to an evil diety) might have a story reward divided among good aligned characters only. Even if the non-good characters participate, they don't get the bonus. This is essentially a RP award. I'm giving out bonuses to characters for accepting the burden of taking thier alignment seriously. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Dividing XP among characters
Top