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Divination Dilemma
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<blockquote data-quote="Sekhmet" data-source="post: 5916069" data-attributes="member: 97602"><p>Assume your Wizard has access to Teleport and Scrying.</p><p>At any point in the day where the Wizard potentially becomes endangered, especially by enemies, he Teleports (usually Contingent) to a safe location and casts Scrying on the enemy.</p><p>He now knows exactly where the enemy is, what exists in a 10' circle around the subject, has the ability to hear and see him, and if the subject moves your sensor follows him.</p><p></p><p>Allowing a Wizard an amount of time to prepare for any given scenario is like allowing Batman time to prepare.</p><p>Even Superman is afraid of that.</p><p></p><p>With the appropriate information, the Wizard can merely Scry the BBEG of your campaign, prepare the appropriate equipment and spells, Teleport to him, kill him, take the loot, and effectively avoid your dungeon altogether.</p></blockquote><p></p>
[QUOTE="Sekhmet, post: 5916069, member: 97602"] Assume your Wizard has access to Teleport and Scrying. At any point in the day where the Wizard potentially becomes endangered, especially by enemies, he Teleports (usually Contingent) to a safe location and casts Scrying on the enemy. He now knows exactly where the enemy is, what exists in a 10' circle around the subject, has the ability to hear and see him, and if the subject moves your sensor follows him. Allowing a Wizard an amount of time to prepare for any given scenario is like allowing Batman time to prepare. Even Superman is afraid of that. With the appropriate information, the Wizard can merely Scry the BBEG of your campaign, prepare the appropriate equipment and spells, Teleport to him, kill him, take the loot, and effectively avoid your dungeon altogether. [/QUOTE]
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