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Divinations...something that has always irked me
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<blockquote data-quote="ColonelHardisson" data-source="post: 1261595" data-attributes="member: 363"><p>In my own opinion, in a world where divination spells are so common, spellcasters would load up on spells and items to counteract such spells. It takes a bit of forethought, but if the DM thinks about his world beforehand and how divination affects it, he could come up with a basic routine spellcasters (and others) would come up with to keep from being detected - spells most spellcasters always have prepared, buildings built to make scrying and such ineffective, etc. Anti-scrying devices and "divination shields" (for lack of a better term) would be more common than the basic game seems to indicate, is my guess EDIT: much as Pseudonym detailed above.</p></blockquote><p></p>
[QUOTE="ColonelHardisson, post: 1261595, member: 363"] In my own opinion, in a world where divination spells are so common, spellcasters would load up on spells and items to counteract such spells. It takes a bit of forethought, but if the DM thinks about his world beforehand and how divination affects it, he could come up with a basic routine spellcasters (and others) would come up with to keep from being detected - spells most spellcasters always have prepared, buildings built to make scrying and such ineffective, etc. Anti-scrying devices and "divination shields" (for lack of a better term) would be more common than the basic game seems to indicate, is my guess EDIT: much as Pseudonym detailed above. [/QUOTE]
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Divinations...something that has always irked me
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