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Divinations...something that has always irked me
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<blockquote data-quote="MerakSpielman" data-source="post: 1262693" data-attributes="member: 7464"><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p> </p><p>IMC divinations are prohibited as being entered as evidence in court. There's a simple reason for this - they're not 100% effective. A few <em>Misdirections</em> could send the wrong person to the gallows. This person could theoretically be a high-ranked official. Not to mention you can never be entirely certain that the person casting the divination is telling the truth. So the officals banned divinations from any sort of legal proceeding - they especially are prohibided as introduction as a form of evidence.</p><p> </p><p>Not only that, but divinations are highly frowned upon as being used as a tool to <em>gather</em> legitimate evidence. Some simple tricks could foil that, too. In the proposed scenario of Divine-Scry-Teleport-Interrogate the party itself would be guilty of many crimes: invasion of privacy, trespassing, etc... How do the authorities know the PCs didn't plant the evidence? How do they know they didn't blackmail an innocent person into confessing? All evidence gained by such an unconventional investigation would be inadmissible in court. The PCs who admitted to such tactics would be arrested for the violations mentioned above. </p><p> </p><p>Of course, this is only the way things work in my Lawful Good societies, where people are given rights, privelages, and a legal system that has strict guidelines on the gathering of evidence. The Lawful Evil societies, like that of the Drow, are much less forgiving. The rules are looser, and false arrests and executions are an expected part of the regular functioning of society. If you get the wrong person mad at you, you could be swinging from the gallows in the morning and there will be no questions asked. People in that society know to keep thier noses out of other people's business.</p></blockquote><p></p>
[QUOTE="MerakSpielman, post: 1262693, member: 7464"] :D IMC divinations are prohibited as being entered as evidence in court. There's a simple reason for this - they're not 100% effective. A few [i]Misdirections[/i] could send the wrong person to the gallows. This person could theoretically be a high-ranked official. Not to mention you can never be entirely certain that the person casting the divination is telling the truth. So the officals banned divinations from any sort of legal proceeding - they especially are prohibided as introduction as a form of evidence. Not only that, but divinations are highly frowned upon as being used as a tool to [i]gather[/i] legitimate evidence. Some simple tricks could foil that, too. In the proposed scenario of Divine-Scry-Teleport-Interrogate the party itself would be guilty of many crimes: invasion of privacy, trespassing, etc... How do the authorities know the PCs didn't plant the evidence? How do they know they didn't blackmail an innocent person into confessing? All evidence gained by such an unconventional investigation would be inadmissible in court. The PCs who admitted to such tactics would be arrested for the violations mentioned above. Of course, this is only the way things work in my Lawful Good societies, where people are given rights, privelages, and a legal system that has strict guidelines on the gathering of evidence. The Lawful Evil societies, like that of the Drow, are much less forgiving. The rules are looser, and false arrests and executions are an expected part of the regular functioning of society. If you get the wrong person mad at you, you could be swinging from the gallows in the morning and there will be no questions asked. People in that society know to keep thier noses out of other people's business. [/QUOTE]
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Divinations...something that has always irked me
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