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<blockquote data-quote="Connorsrpg" data-source="post: 6778823" data-attributes="member: 19265"><p>My main point also, is with a system like this then DMs and WotC would not be reluctant to actually expands the number of cleric spells. I mean, how many new official cleric spells have there been? Isn't the number about 0 since the PHB?</p><p></p><p>If we knew new spells were not going to keep adding to these exhaustive lists with no cap on spells known, then I am sure we would have seen some really good cleric and paladin spells by now. There were some elemental ones for that story path, but where were the demon-smiting spells for clerics and paladins. Or even demonic-worshipping divine casters for Out of the Abyss?</p><p></p><p>Moreso, many new players find the current 1st level lists large. It takes time to go through the list often. "What does this spell do again? Will I need it?" Narrowing this down initially is a big help.</p></blockquote><p></p>
[QUOTE="Connorsrpg, post: 6778823, member: 19265"] My main point also, is with a system like this then DMs and WotC would not be reluctant to actually expands the number of cleric spells. I mean, how many new official cleric spells have there been? Isn't the number about 0 since the PHB? If we knew new spells were not going to keep adding to these exhaustive lists with no cap on spells known, then I am sure we would have seen some really good cleric and paladin spells by now. There were some elemental ones for that story path, but where were the demon-smiting spells for clerics and paladins. Or even demonic-worshipping divine casters for Out of the Abyss? Moreso, many new players find the current 1st level lists large. It takes time to go through the list often. "What does this spell do again? Will I need it?" Narrowing this down initially is a big help. [/QUOTE]
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