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Divine Challenge: Switching targets means you don't have to engage?
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<blockquote data-quote="Kraydak" data-source="post: 5005974" data-attributes="member: 12306"><p>The third paragraph of Divine Challenge lists 3 possible <strong>events</strong>. Note the term "event".</p><p></p><p>a) Challenging someone different from your current challenge target</p><p>b) Attacking your current challenge target</p><p>c) Ending your turn adjacent to your challenge target</p><p></p><p>If *none* of these events occur by then end of your turn, then bad things happen. However, if I start my round with Orc A challenged, spend 1 move action wandering off into the distance, 1 standard action orating about how the Raven Queen is an angsty, pissant excuse for a deity and my minor action challenging Orc B (who isn't adjacent), then event A <strong>has occured</strong> before my turn ended. Nothing bad will happen. Unless the Raven Queen is feeling full of it, of course.</p><p></p><p>Because of the "event" terminology, we have a logical flag that starts at "false" at the beginning of the turn and can be flipped to true. Once it has been flipped to true, it can't be flipped back again (for that turn). The only possible weirdness available is whether you are allowed to access the end of your turn for event (c) before your turn ends (which is when the flag is checked). That would take a "walk-out" level DM (or a whole lot of alcohol and sleep deprivation) to take seriously.</p></blockquote><p></p>
[QUOTE="Kraydak, post: 5005974, member: 12306"] The third paragraph of Divine Challenge lists 3 possible [B]events[/B]. Note the term "event". a) Challenging someone different from your current challenge target b) Attacking your current challenge target c) Ending your turn adjacent to your challenge target If *none* of these events occur by then end of your turn, then bad things happen. However, if I start my round with Orc A challenged, spend 1 move action wandering off into the distance, 1 standard action orating about how the Raven Queen is an angsty, pissant excuse for a deity and my minor action challenging Orc B (who isn't adjacent), then event A [B]has occured[/B] before my turn ended. Nothing bad will happen. Unless the Raven Queen is feeling full of it, of course. Because of the "event" terminology, we have a logical flag that starts at "false" at the beginning of the turn and can be flipped to true. Once it has been flipped to true, it can't be flipped back again (for that turn). The only possible weirdness available is whether you are allowed to access the end of your turn for event (c) before your turn ends (which is when the flag is checked). That would take a "walk-out" level DM (or a whole lot of alcohol and sleep deprivation) to take seriously. [/QUOTE]
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Divine Challenge: Switching targets means you don't have to engage?
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